Caught stealing - once. What do you say? Dialogue Misc. Help

Post » Thu Dec 03, 2015 3:59 am

I've done a lot of dialogue for my mod and quite successfully. Issue I have is with the misc. dialogue, the Hellos, Goodbyes, Idles, etc. When player steals something I'm sure in game the actor the player has stolen from (not pickpocketed) gives a warning when the actor takes back the item, like "Hands off" or "I saw you do that." In what category of the misc. dialogue does this dialogue come under? At the moment when player steals from a NPC's shop the shopkeeper walks over and takes back the item without a word. And what about the second time the player steals something and gets caught? My NPC just attacks without a word, which category should I place dialogue in for this action?

Thanks.

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Star Dunkels Macmillan
 
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Post » Thu Dec 03, 2015 3:58 pm

The related topic types are actually under "http://www.creationkit.com/Combat_Tab". You'll see several relevant ones that are all fairly straight forward, including Steal and Trespass.

There are also ones ending in NC, this means "No Care". E.g. StealNC, "Fine, you can take my prized vase. I didn't want it anyway." Don't remember exactly what conditions cause "no care" to apply, but probably either faction or crime reporting related.

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Monique Cameron
 
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Post » Thu Dec 03, 2015 9:18 am

Thank you Alex. I wouldn't have looked there - now just means I have a load more dialogue to add... but I'll enjoy it.

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Cash n Class
 
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Post » Thu Dec 03, 2015 3:12 pm

I have a problem with the trespass dialogue in combat tab. I am presuming this is the correct place anyway. In Misc tab I've set up the TimeToGo dialogues "You're not supposed to be in here" etc. The second reaction NPCs do when player won't leave is usually "Guards, guards, trespasser" and I presumed this dialogue would go in the Combat > Tresspass tab but the NPC just repeats the first warning to leave. What am I missing?

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Charlie Sarson
 
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Post » Thu Dec 03, 2015 10:48 am

NPCs ask the player to leave several times before getting mad and charging it as a crime. You should put multiple infos for the trespass entry so they rattle off a couple different lines. Make sure to mark them as random as well!

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stevie trent
 
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Post » Thu Dec 03, 2015 7:38 am

Thing is I amusing custom dialogue so where do I put the dialogue for when NPC calls guards or even attacks?

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Daramis McGee
 
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