First post here - I have sunk easily 130 hours into this game so far.
Probably the biggest thing that becomes a bummer for me is the cartoonish combat stats. The proportion of weapon damage to HP in this game means that you often will be sinking entire magazines into a persons face to kill them. I just went through a fight where I put 15 sniper bullets into a womans head before she died. I know I can turn up the difficulty, but I am concerned that would just make the fights more of a slog than they already are.
I understand that large beasts, super mutants, and people in power armour should not go down easily... but it completely ruins the immersion for me when I am trading headshots with someone in leather armour while we each chug through stimpacks. I mentioned Metro 2033 in the title because, for those of you who haven't played it, it is another post-apocalypse shooter that has a ranger mode in which both player and AI HP decreases dramatically and weapon damage increases (ammo and other equipment is also more rare). This means that the player has to approach every engagement carefully, and can't afford to just Rambo their way out of a situation. On the other hand, if the player takes the time to line up their shots and choose good engagements then they can make several clean kills before the enemy catches on to them. I haven't built my character with a lot of sneak/critical perks, but I still think that if I put a bullet in someones exposed head that should kill them.
What are other peoples thoughts on the combat in this game?