» Sat Dec 05, 2015 12:03 pm
In previous games, when an NPC picked up a weapon, the game automagically added a small amount of ammo for the weapon to their inventory. Since NPCs didn't use ammo, a few rounds in their inventory was all that was needed to let them fire the gun indefinitely. This also allowed the player to pick up some ammo for the weapon, as well. In fact, there was actually an exploit in previous games that took advantage of this to get more rounds of Alien Power Cells: kill someone, place the Alien Blaster and a single APC on their corpse, then wait for another enemy to pick it up. Kill them, repeat for another enemies, then collect APCs from the corpses of everyone who had picked the weapon up. You'd end up with more than the single APC you'd put on the original body. I don't know if the same thing happens in this game with NPCs, but when you pick up a weapon, you do get a decent supply of ammo for that weapon. I tested this with the Minigun in USAF Olivia: checked my 5mm rounds before and after picking up the Minigun off the named raider there, and saw an increase in the number of 5mm rounds in my inventory. And I made sure to check before picking up the Minigun, and after, not after looting the entire corpse, so I know it was from the Minigun, and not the rest of the ammo on the raider's corpse.