Enemy GrenadesMissiles Too Overpowered

Post » Sat Dec 05, 2015 3:30 pm

I don't think I'm the only person that finds the enemy's grenade throwing extremely annoying. Not only does it seem that enemies (mainly super mutants) have almost an unlimited supply of grenades and missiles, but they're always accurate. Every time someone chucks a fragmentation grenade, or launches a missile at me, it lands directly under my feet. It's not a huge deal, but it just gets very frustrating when people are spamming missiles and molotov cocktails at me. I just hope that they nerf the enemies grenades skills in future updates.

User avatar
Crystal Clarke
 
Posts: 3410
Joined: Mon Dec 11, 2006 5:55 am

Post » Sat Dec 05, 2015 3:35 pm

Only thing I really dislike about grenades, especially Molotovs, is that NPCs are so damn quick with them. The animation time is just too fastI think, especially for Molotovs. Remember, usually you have to light the things...

It was handled better in FO:NV I think, when you could spot when someone was about to lob a stick of dynamite at you.

Missiles otoh should be damn dangerous. You just need to prepare accordingly. You wouldn't take a knife to a gunfight, would you? ;)

User avatar
Elle H
 
Posts: 3407
Joined: Sun Aug 06, 2006 3:15 am

Post » Sat Dec 05, 2015 9:15 am

The grenades and missiles and nukes are not powerful enough. It's already nerfed and you want Bethesda to nerf the game more? LOL.

Grenades do not have a large enough radius, rockets should severely injure or kill, and nukes should kill everything whether it is in power armour or not.

User avatar
Ashley Tamen
 
Posts: 3477
Joined: Sun Apr 08, 2007 6:17 am


Return to Fallout 4