Gamesradar.com post 4 images from the Art of Fallout 4

Post » Mon Dec 07, 2015 10:28 am

Yeah, to me the synth internals don't seem to fit that style.

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Sian Ennis
 
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Post » Mon Dec 07, 2015 7:32 am

The bridge art looks too much like Dishonored to me. I hope they haven't taken that steam punk pathway in the game.

Normally the concept art is not a direct visual representation, so I have fingers crossed.

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Kayleigh Mcneil
 
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Post » Mon Dec 07, 2015 5:41 am

Depends about which concept art is chosen. It all starts with it anyway. That's what concept art is for. So if all of the concept art is Steam Punk, you can bet that the finished game will have at the very least a very heavy Steam Punk tone and influence.

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Amy Gibson
 
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Post » Mon Dec 07, 2015 4:29 am

ARTBOOOKK

WANT WANT WANT WANT WANT X.X

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Erich Lendermon
 
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Post » Mon Dec 07, 2015 11:33 am

I hope so. The Replicated Man was the best quest in Fallout 3 if not my favourite Fallout quest ever. It deserves to be expanded upon and fleshed out more. I don't want the PC to be an android though :tongue: Really loving the details of everything we've seen so far, but then again Bethesda is great at the that.

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Sylvia Luciani
 
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Post » Mon Dec 07, 2015 5:44 pm


and to some extent, thematically fitting consider the location.
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Tanya
 
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Post » Mon Dec 07, 2015 8:23 am

The PA suit looks really good; looks like a t-51b.

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CxvIII
 
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Post » Mon Dec 07, 2015 4:49 pm

That T-51 armor art looks pretty Fallout 1/2-ish- in particular the texture and shape of the helmet and eyepiece.

When I first saw it, first thing I thought of was your old school T-51b avatar.

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FABIAN RUIZ
 
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Post » Mon Dec 07, 2015 4:06 pm

I'm getting that from a lot of the art direction in Fallout 4. Some of the in-game graphics feel like they match the art direction for the cutscenes and 3D artwork of the older Fallout games, like http://cdni.wired.co.uk/1920x1280/d_f/fallout-2.jpg. I think it's the color palette, and the physical-based rendering.

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Fam Mughal
 
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Post » Mon Dec 07, 2015 7:56 pm


I think it has to do with how light is rendered in this game. As soon as I saw the trailer I was reminded of some of Fallout1/2's character models. It has a slightly cartoony, yet crisp look to it.
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Shannon Lockwood
 
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Post » Mon Dec 07, 2015 8:55 am

Eh, nothing too special. Looks nice, but eh... nothing to get overly excited about.

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El Goose
 
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Post » Mon Dec 07, 2015 10:21 am

I have to say I'm really not liking the android look. It doesn't really seem to go with the retro futuristic theme the series has. It looks more like something out of Deus Ex than something out of Fallout. Although it does say Gen. 2 so hopefully there are more human like androids, because otherwise how would anyone confuse an android with a human. That said I am really liking the T-51b, as it brings back that look it had in the earlier games.
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hannaH
 
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Post » Mon Dec 07, 2015 2:56 pm

Really? I look at those Gen 2 synths, and they seem to fit in more with old-school sci-fi than cyberpunk stuff like Deus Ex. The insides look way more mechanical and industrial than something like Mega Man X or Mass Effect. But the distinction can get really subtle; I think here it depends more on context, like those models would fit in either a retro-futuristic sci-fi setting or cyberpunk or modern sci-fi or what have you.

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Queen of Spades
 
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Post » Mon Dec 07, 2015 1:13 pm

Yeah, Initially I had the thought that they didn't look like Metropolis style metallic things.

But the more I think of it, with old sci fi TV, that's what robots are. They're either those huge clunking boxy robbie the robot things, or they're practically human looking, with some weird eyeliner or silver hair or something. Data in Star Trek is probably a more modern example.

https://en.wikipedia.org/wiki/R.U.R.

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Samantha Pattison
 
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Post » Mon Dec 07, 2015 4:44 am

Thanks for the info.

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Undisclosed Desires
 
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Post » Mon Dec 07, 2015 1:03 pm

I'm still betting that the main quest plays out as the Sole Survivor looking for his son while there is a power struggle going on inside the Institute between the Synth owners and the Railroad with the West Coast or Mid West Brotherhood showing up in their airship worried about another robot army sweeping the wastes plus looking to "guard" the advanced technology of the Institute.

Add any or all of the following: Rogue Institute factions, Mad Professor with Synth army, Synth Freedom Army, Mutant army from the South looking for FEV, Enclave remnants, Raiders, Smugglers, Pirates, mutant creatures, and local survivors.

Shake Well!

See who comes up on top with the help of the Sole Survivor.

Enjoy.

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Joanne Crump
 
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Post » Mon Dec 07, 2015 4:57 pm

Art looks great. I may consider putting down an order for the art book when it comes close to release date.

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jesse villaneda
 
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