Are there any low intelligence dialogue options?

Post » Mon Dec 07, 2015 3:59 pm

I was wondering if there was anything that changes from having very low intelliegence or charisma ( or any stat based options in dialogue other than sucess chance based on Charisma)

I know in FO:NV they had that, as well as the old pre-fallout-3 games, so was hoping they put it in here too. then again, it may not be something bethesda does, just the other makers of some of the fallout games.

User avatar
J.P loves
 
Posts: 3487
Joined: Thu Jun 21, 2007 9:03 am

Post » Mon Dec 07, 2015 1:52 pm

No, there is nothing special in dialogues for low INT. It is generally a waste of resources and a gimmick most people will not see, and even more so now that there is a voiced protag.

User avatar
Nicholas
 
Posts: 3454
Joined: Wed Jul 04, 2007 12:05 am

Post » Mon Dec 07, 2015 11:35 pm

Well it wudnt make sence in the way old Falouts made it anyway, after all your character does have back story from prewar here so not being able to put together a coherent sentence wud clash with that not to mention it wud need completely seperate dialouge recordings.(i do wish however they did put some stat based dialouge checks ingame apart from charisma ones-and those wudnt rly be that hard to do since it wud just require aditonal couple of lines of dialuge every now and than)

User avatar
TASTY TRACY
 
Posts: 3282
Joined: Thu Jun 22, 2006 7:11 pm

Post » Mon Dec 07, 2015 6:50 pm

Being Pre-War, SPECIAL wise, Nate/Nora are the best protagonist from any Fallout to date. I wouldn't be surprised if a 4 for them in any of the attributes is the equivalent of 6 for the other PCs except maybe the Lone Wanderer in Intelligence because both mommy and daddy were scientists.

User avatar
Krista Belle Davis
 
Posts: 3405
Joined: Tue Aug 22, 2006 3:00 am

Post » Mon Dec 07, 2015 10:32 am

Someone please correct me if I am wrong, but there are *no* stat based dialogue options in the entire game. Except for charisma, and that's a % chance at working, not unique options.

User avatar
k a t e
 
Posts: 3378
Joined: Fri Jan 19, 2007 9:00 am

Post » Mon Dec 07, 2015 4:22 pm

There's a couple for science.

User avatar
Charlotte Henderson
 
Posts: 3337
Joined: Wed Oct 11, 2006 12:37 pm

Post » Tue Dec 08, 2015 3:00 am

Hm rly i havent enountered single one jet about science, interesting(wud you mind telling me where can i expect them) cuz all i had were charsima % ones, hm if there are science based ones as well they may be others and i just havent seen em jet.

User avatar
Lizs
 
Posts: 3497
Joined: Mon Jul 17, 2006 11:45 pm

Post » Mon Dec 07, 2015 10:28 am

You would have thought that with the simplicity of the new dialogue system they could have easily made around 16 dumb dialogue options that were always available for 1 intelligence characters. "huh?" "mmmhmm?" "what?" "me no know" "I have gun!" "Food is good!" Yes i do stuff for you!" "ha, ha. you funny looking!" .. etc, etc.

User avatar
meghan lock
 
Posts: 3451
Joined: Thu Jan 11, 2007 10:26 pm

Post » Mon Dec 07, 2015 3:22 pm

I don't remember. I just remember having "Science" as a dialogue option and i took it.

User avatar
Bethany Short
 
Posts: 3450
Joined: Fri Jul 14, 2006 11:47 am


Return to Fallout 4