So, many companions in Fallout 4 cannot equip some types of Armour. You can never put human armour on Dogmeat (though some clothing items can be used), Strong will only wear Mutant Armour, and so far I believe Nick can't wear any additional armour.
But does the game give companions any specific boost for equipping certain types of favoured armour to them?
To use Skyrim as an example (as Fallout 4 almost certainly sharing common code in this area) every companion you had with you tended to get boost for wearing Light Armour, Heavy Armour or Clothing.
Is there a similar set up here?
And does anybody know of a list of what type of armour each companion in FO4 is going to best suit them?