Vault 81 Mole Rat Disease

Post » Tue Dec 08, 2015 9:03 am

So, this is mostly a heads up for those of you who may get the illness but didn't get hit. I did a perfect run, first time without even knowing that I couldn't cure it, because I read the old Overseer's Terminal and figured that they'd be super deadly contagious and stuff.

Anyway, I finished but I had the disease and was travelling alone, so... How did I get it?

After some testing, I've discovered that if you reactivate the other Protectron and IT gets bitten, then YOU will catch the disease!

Stupid, I know, but I figured I should tell people so that they can avoid this dumb glitch.

I'll be posting about Tina De Luca and Holt Combes too, seeing as I'm fairly sure that she will not leave the Vault because she's tied up with him in that affair they're having. I killed him, and it doesn't seem to have fixed it. I've also tried all possible conversation outcomes with Tina at the end of Dependency and with Alexis Combes. I think I'll just revert to an earlier save pre-Dependency and wait for a patch.

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Marie Maillos
 
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Post » Mon Dec 07, 2015 7:46 pm

If you want for Tina to go to your settlement, provoke Bobby into attacking you. After killing him, she should move to your place. I have her work on my farm now.

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Vicky Keeler
 
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Post » Tue Dec 08, 2015 7:34 am

Sure, if you kill Bobby, which isn't ideal tbh. I'd rather kill Holm, even if it does nothing. :P

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michael danso
 
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Post » Mon Dec 07, 2015 10:49 pm

I would rather kill Bobby. Holt is one of the best merchants you can invite to your settlement. Get the wife to divorce the husband, then bring the homewrecker and the cheater to your settlement. Plus, Bobby gave me rat STD, I can't forgive him for that.

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Daniel Brown
 
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Post » Tue Dec 08, 2015 4:16 am

I don't care about Holt's merchant status, and Alexis won't divorce him (glitch), so I just killed him instead.

I would've chosen a more violent method if I could, but unfortunately, I had to be stealthy, so I shot him in the spine with my Mighty 10mm.

Hmmm... Did I actually post this thread in this subforum, or has it been moved? I can't tell. :/

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Michelle davies
 
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Post » Mon Dec 07, 2015 9:35 pm

Yeah that's an incredibly stupid mechanic on Betheasda's part. Sure I could see an optional quest to cure companions, but how does them getting bitten infect you the player? Considering it also affects non humanoid companions. Super Mutants are immune to disease and you can't infect a robot. Yet this is what exactly happens. It's one thing to screw up and get bit yourself but why is this even a thing!

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Natalie J Webster
 
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Post » Tue Dec 08, 2015 1:00 am

It's just so bad because it wasn't even a companion though. Some Protectron that I activated gets bitten, and yet the affiliation to me is so resolute that it's as if I had been attacked personally. I mean, I'm starting to wonder if this affects other things too. Do you get combat music when a trading caravan is attacked, but you are hidden at the time?

Because if we do, then this "Allied" group inextricably links us to every single non-hostile entity within a certain range of our character. I'm surprised we don't get poisoned when nearby people are attacked by Bloodbugs or Stingwings.

Anyway, just a thought.

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Jessica Phoenix
 
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Post » Mon Dec 07, 2015 10:43 pm

The infection happening from allied unit or companion attacked is a bug nothing more nothng less, so just fly solo for that mission if you want to be desease free:)

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Pete Schmitzer
 
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