Why a true 'SURVIVAL' mode is a natural fit for Fallout

Post » Tue Dec 08, 2015 11:05 am

Making food, water and sleep a necessity for survival in the wasteland, would make so many of Fallout 4's systems and features so much more meaningful.

I mean think about it? Base building, developing little farms that produce food, water etc. How much more meaningful would these features be if they were also essential for your own character, meeting one of your own essential needs. You would now have a personal interest in seeing farms flourish!
It would add a extra satisfying layer to everything you do and work towards in Fallout 4. It's a natural fit!

I've recently come fresh from playing The Long Dark (a survival game) - and it's something that I would so love to see in Fallout.

Taking in your inventory a sleeping bag perhaps, you would have to find a safe place to sleep, to place your sleeping bag on the ground allowing you to sleep - to recover from severe wounds.
Maybe before entering into another combat situation, you would have to hunt some mongrel dogs for food, stock up on supplies.
Or how cool it is when you drink radiated water ( I love that) - I mean as the game stands at present tho, you never need to slurp water in the waste land as there's so many other ways to buff your health!

Every time I think of Fallout playing this way -- I think wow, it needs to happen, it would be awesome!


IT NEEDS TO HAPPEN BETHESDA !! Pretty pls?!!
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m Gardner
 
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Post » Tue Dec 08, 2015 4:44 am

Im pretty sure a "hardcoe mode" like FONV will come around as soon as they start allowing mods on consoles.

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Dragonz Dancer
 
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Post » Tue Dec 08, 2015 12:06 pm

your opinion really, Hard-core mode on NV was stupid addition to the game really, bc clicking in food or drinking water or sleeping was a pathetic way to make a survival mode. Really didnt add nothing to the game.

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Ricky Rayner
 
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Post » Tue Dec 08, 2015 12:59 am

food? you mean advesive materials? :D

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RaeAnne
 
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Post » Tue Dec 08, 2015 5:32 am

The sheer abundance and availability of food and pure water+safe sleeping areas in NV and F4 make such a mode superflous and redundant.

It's just makework, unecessary limits just serving to make the game more tedious.

Goodsprings, Lake Mead, food and water everywhere.

They need to make pure water, food and safe houses much more scarce for it to actually matter in any meaningful way.

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Esther Fernandez
 
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Post » Tue Dec 08, 2015 9:21 am

It is not a natural fit because the series is not, and never was made to be a Survival game, This is an RPG, that is all it is, ever was, and ever will be.

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Cheville Thompson
 
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Post » Tue Dec 08, 2015 2:56 pm

If it would be like that - the survival mode, that is in the game already, would have it ;-). What is RPG about that - to have half regen of your health? If it would be atleast with no legendary weapons and more damage of normal weapons as some players suggested already - that would be atleast somehow "survival"?

eating/sleeping are actually RPG elements :)

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Neil
 
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