Sanctuary hills ressources disappear - fast travel

Post » Thu Dec 10, 2015 5:39 pm

Hello,

I notified a problem with Sanctuary hills, and Sunshine Tidings cooperative, when fast travelling from those point to anywhere...

If we leave Sanctuary hills with fast travelling to another place, all the ressources fall to ZERO...

After a lot of searching on internet it appear for this two settlements (and may be more), we need to get out of those settlement on foot, without using fast travel...

Any idea about the origin of this problem ?

I have read it have something to do with engine connected to TV, but i don't have any TV connected to engine...

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flora
 
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Post » Fri Dec 11, 2015 6:30 am

I have the same issue, I noticed my water falling to 0 and my happiness decreasing rapidly because of it. So my work-around for now is to run over to Red Rocket to fast travel away, so far this worked for me.

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Elena Alina
 
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Post » Thu Dec 10, 2015 11:13 pm

I noticed the same issue last night. Could it have something to do with mods?

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Your Mum
 
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Post » Thu Dec 10, 2015 7:09 pm

Nah, PS4 here no mods

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RUby DIaz
 
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Post » Thu Dec 10, 2015 11:02 pm

Heard it gets fixed if you remove the TV sets and jukeboxes. Weird bug right.

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Angela Woods
 
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Post » Thu Dec 10, 2015 9:49 pm

Yeah! Thanks alot, I scrapped the TV and Dukebox and everything id fine again.

So TV and Duke Boxes are bugged?

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Imy Davies
 
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Post » Fri Dec 11, 2015 1:31 am

I have not experienced this, that I am aware of. I have not done a lot with settlements yet, just a little bit here and there every 15 hours or so in sanctuary

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Angelina Mayo
 
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Post » Fri Dec 11, 2015 3:22 am

Just had it happen tonight...

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Lori Joe
 
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Post » Thu Dec 10, 2015 4:13 pm

What what ? i haven't seen any Jukebox, where is it ? can you build it ?

Are you talking about radio?

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Anna Krzyzanowska
 
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Post » Fri Dec 11, 2015 7:20 am

Jukebox is built. Funny just built my first one better check on the resources.
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Mr. Allen
 
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Post » Fri Dec 11, 2015 2:44 am

Same problem with Tempines Bluff, and there is no Juke box,

no generator, nothing...

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Kim Bradley
 
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Post » Thu Dec 10, 2015 7:35 pm

Yeah they are apparently. Just don't build them, and scrap any existing ones. Bug needs a fixin'!

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Monika Krzyzak
 
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Post » Thu Dec 10, 2015 8:51 pm

Hmmm. I was wondering why Cait wouldn't go into the structure that I built in Sanctuary. It has a TV and Jukebox in it. Coincidence?

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He got the
 
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Post » Fri Dec 11, 2015 3:04 am

Had the same issue. Walking out of Sancturary did not work for me.

After reloading a save, I scaped the 5 or so TVs in Sancturay which fixed the problem.

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Chelsea Head
 
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Post » Thu Dec 10, 2015 6:31 pm

walking out of sanctuary before fast travelling is working for me, but i have the same problem with Fort independance...

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Spencey!
 
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Post » Thu Dec 10, 2015 8:33 pm

I've built a TV in Sanctuary, powered it, watched the test pattern, and... nothing. I don't have the issue. All my resources are fine after FT. I will not be building a jukebox though as I don't want this bug to crop up.

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Kat Stewart
 
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Post » Fri Dec 11, 2015 4:13 am

It was several of the settlements in my game, I've solved it by not fast travelling anywhere within the range of a recruitment beacon, since I started doing this the false reports have stopped totally......I now either walk out of the range of the beacon before fast travelling or fly out to a lot populated area. The TV and jukebox thing wasn't the cause in my case since I've only ever had one TV (no jukebox) in any of my settlements and I was still getting the bug long after I'd scraqed it.

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JERMAINE VIDAURRI
 
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Post » Fri Dec 11, 2015 4:52 am

Same problem with Fort independance...

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Casey
 
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