Did the new patch disable the cheats?

Post » Fri Dec 11, 2015 12:08 am

Anyone?
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Wayland Neace
 
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Post » Fri Dec 11, 2015 1:24 am

I know it disabled the cap glitch in vendor inventories used to buy everything, tho the shipment dupe clutch at the workbench still works, no clue about dogmeat item duping as I'm in the middle of reverting to the base game install.

I dont understand why they had to patch it in a single player game, leave my cheats alone :D

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Amelia Pritchard
 
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Post » Fri Dec 11, 2015 1:34 pm

Shipment dupe glitch? That sounds interesting :cool:

I'm not one to use cheats/exploits but I think it's stupid that they patch them when there's so much broken stuff that needs addressing. It's fine if you want to patch stuff like that but don't put it as priority over all the other things that need attention like you did in Skyrim...fixes the Ohgma glitch, leaves the rest for the Unofficial Patch :facepalm:

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Alisha Clarke
 
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Post » Fri Dec 11, 2015 10:53 am

Not sure what the policy is here on posting links to other sites, but https://www.youtube.com/watch?v=aCBNvAWsXUk

basically, if you have a shipment in your inventory and you use Store all, and cancel out before it finishes storing, you get the items from the delivery, and keep the shipment, you can repeat this as many times as you like, I've used it to give like 50k steel / wood for building as well as materials for making turrets

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Kelsey Hall
 
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Post » Fri Dec 11, 2015 5:18 am

Why do you care? It's a SINGLE player game...do cheats affect you? How?...lol..just have fun
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lauraa
 
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Post » Fri Dec 11, 2015 5:59 am

i think its good they patch glitches only because they can cause problems and instability too bigger problems , and i think half of the problems i read are related too abusing the game in such way it becomes problematic and therefor more difficult for the dev too track and fix things .

on the other hand i too use the shipment glitch because like every beth game i dont stay with 1 character no i make several and too help myself too go too the same procces over and over i need a little startup a capsboost a level boost ...but [censored] as alway,s its a very repentative and time consuming thing

but lets just say thats the bad side for being a console gamer on pc type in a few codes it takes 5 minutes for me it takes 1 and a half day

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Silencio
 
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Post » Fri Dec 11, 2015 12:09 pm

i wasn't able to get the Cryolater the second time I tried. I was like it was patched before the patch came out.

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Sweets Sweets
 
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Post » Fri Dec 11, 2015 12:44 pm

Meh I personally think as a principal that if people complain about one thing being broken about the game, then they shouldn't complain if Beth fix another.

Whether its a quest thats broken or its a cap glitch, it doesn't matter, there is no diffrence between the two, its a case of the game not working as intended.
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Amy Siebenhaar
 
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Post » Fri Dec 11, 2015 1:48 pm

I thought shipments automatically go to your workbench. I've only bought 1 or 2 so far and haven't noticed them in my inventory after purchasing. This will probably be one of those things that I would want to use on a future character that will be patched by then. :P

How is a broken quest even remotely similar? One is a game breaking element that can't be avoided and the other is tricking the system in a very specific way that doesn't happen naturally.

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Jerry Cox
 
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Post » Fri Dec 11, 2015 4:39 am

The only glitch/cheat that I am concerned about is the building limit. As long as they don't "fix" that I'm cool. I don't figure that glitch to be a "cheat" since it doesn't change the game at all, just enhances it. I have enough discipline and experiences of ruining quality playthroughs with cheats to stay away from anything that changes the core game and it's economy. I enjoy the game as made and don't want to negate the awesome junk collecting and scrapping mechanic or the work your way up to wealth feeling.
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Sammi Jones
 
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Post » Fri Dec 11, 2015 12:46 am

complete bs imo, it was definitely patched. I feel like even the developers did it, seeing as theres atleast 11-12 rounds (the minimum) at 99% of vendors

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Ann Church
 
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Post » Fri Dec 11, 2015 3:08 am


Ditto. If one's rig can handle it, don't see why you can't have a bigger size limit. I like that you can do it without needing a mod specifically, so I'd prefer if they didn't patch that "feature" out. ;)
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Facebook me
 
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Post » Fri Dec 11, 2015 10:32 am


For the reason I stated in my post, both are cases of the game not working as intended.
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Lifee Mccaslin
 
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Post » Fri Dec 11, 2015 12:33 am


Last night I literally just ran around planting and harvesting mutfruit from all my 11-12 settlements and selling them to vendors. Then using the caps to buy all their shipments and junk items. I did that for 4 hours and am set up quite well. Had enough resources to load up on water purifiers so round 2 is tonight only now I'll have mass mutfruits and purified waters! I decided to do this till I am pleased with my current settlement's builds. No more exclamation points for me!
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Joey Avelar
 
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Post » Fri Dec 11, 2015 3:58 am

So does anyone yet know if the size limit glitch was affected?
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Bloomer
 
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Post » Fri Dec 11, 2015 1:04 pm


As of last night it was not on Xbox. Not sure if I had been patched or not.
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Mari martnez Martinez
 
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Post » Fri Dec 11, 2015 1:09 pm

So far early testing on my part indicates that the dogmeat/lone wanderer glitch still works.
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Eve Booker
 
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Post » Fri Dec 11, 2015 12:34 pm

i agree that the workbench build limit glitch needs to stay.

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Sylvia Luciani
 
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Post » Fri Dec 11, 2015 11:31 am

cant see why they dont leave caps glitch in as pc users can do what they like

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Stephanie Nieves
 
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Post » Fri Dec 11, 2015 12:51 am

Duplicating shipments which worked perfectly yesterday on ps4 I could not get to work anymore today after updating....anyone got it to work? Maybe I got slower over night

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Stay-C
 
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