Can you finish the game without building a Settlement?

Post » Fri Dec 11, 2015 2:02 am

I like exploring. And doing quests (since they lead to more exploring). And finding cool loot. And cracking terminals to get the background story of all the emply (and not-so-empty) buildings I find. And watching Super-Mutant suiciders blow up in nuclear glory as I shoot their backpacks. I'm playing slowly as time permits, and am only at maybe level 14 at the moment, and haven't yet bothered going to Diamond City.

I'm enjoying the game so far, but I have absolutely zero (0) interest in starting a Settlement. I did start one at Sanctuary, but only enough to learn how the system worked, and I then proceeded to setup a basic crafting center/home base at Red Rocket and haven't gone back to Sanctuary since (except where the main story required it).

Which brings me to my question: is it possible to complete the game and ignore the settlement system? I've been trying to avoid spoilers, but I'm getting the impression that at some point I won't be able to move forward until I have something "substantial" set up at Sanctuary.

It's not a game killer for me (I'll do the minimum necessary to move the story forward), but I really like the "Lone Wanderer" aspect of the Fallout games, and babysitting a bunch of semi-helpless civilians just doesn't sound all that much fun to me. I understand I'm missing out on a big part of the game playing this way, and may explore it in more depth after my first playthrough, but for now I just want to see what's out there and find as many locations in the game as I can first.

User avatar
jessica Villacis
 
Posts: 3385
Joined: Tue Jan 23, 2007 2:03 pm

Post » Fri Dec 11, 2015 6:40 am

It's not required. The minutemen are a faction you can use to align with any of the other factions. They are not tied to the main story beyond that. As far as i know you can do the main story and not involve them if you choose to.

If you played NV then it's a bit like the tertiary factions there. You dont actually have to do the quest to ge them on your side.

User avatar
Rude_Bitch_420
 
Posts: 3429
Joined: Wed Aug 08, 2007 2:26 pm

Post » Fri Dec 11, 2015 1:10 pm

As far as I am aware of settlement missions are totally optional. Preston may give you minutemen missions if you talk to him, but you can ignore them. Bethesda actually recommends not focusing on settlements until after you completed the game.

User avatar
RUby DIaz
 
Posts: 3383
Joined: Wed Nov 29, 2006 8:18 am

Post » Fri Dec 11, 2015 10:55 am

You need to at least build the telliporter to finish the game.
User avatar
louise fortin
 
Posts: 3327
Joined: Wed Apr 04, 2007 4:51 am

Post » Fri Dec 11, 2015 5:23 am

Nice spoilearama
User avatar
Fam Mughal
 
Posts: 3468
Joined: Sat May 26, 2007 3:18 am

Post » Fri Dec 11, 2015 3:09 pm

I have not built a settlement as I did not see the necessity.

User avatar
Nims
 
Posts: 3352
Joined: Thu Jun 07, 2007 3:29 pm

Post » Fri Dec 11, 2015 7:00 am

The twist reveal of teleporting to the moon and reenacting the Battle of the Sea of Tranquility to shut down the Railroad's synth brain-controlled Moon Laser was supposed to bea surprise :(

User avatar
Add Me
 
Posts: 3486
Joined: Thu Jul 05, 2007 8:21 am

Post » Fri Dec 11, 2015 4:20 am

Thanks for the info, guys.

This is exactly what I was thinking of, actually :) it's not a spoiler, unfortunately. I don't know much of anything else about the story, but I did see someone building that in a stream I was watching before I realized what I was seeing :P

User avatar
Ria dell
 
Posts: 3430
Joined: Sun Jun 25, 2006 4:03 pm

Post » Fri Dec 11, 2015 6:07 am

You'll need to join one faction or another to finish the game, but that faction doesn't have to include the Minutemen (settler faction).

User avatar
hannaH
 
Posts: 3513
Joined: Tue Aug 15, 2006 4:50 am


Return to Fallout 4