Multiplayer idea.

Post » Fri Dec 11, 2015 5:10 pm

Alot of you will probably be against this, but what if we could choose to play co-op multiplayer with a friend after you have completed the main story, would you be up for this or against this? I personally think it would be fun to play with friends and show off everything that we've worked for and run the wasteland together. I know it's been talked about a million times and most are against it but I don't see the problem with it after we've completed the main part of the game.

It shouldn't be that hard for Bethesda, if people actually end up wanting it considering they did test out a multiplayer already.
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Mr. Ray
 
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Post » Fri Dec 11, 2015 4:05 pm

No.


And this will be locked within the hour.
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ShOrty
 
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Post » Fri Dec 11, 2015 9:58 am

No.

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Shannon Marie Jones
 
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Post » Fri Dec 11, 2015 10:15 am

Reason? You wouldn't be forced to play multiplayer.
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Alexx Peace
 
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Post » Fri Dec 11, 2015 8:07 pm

I am nostrildamoose, i predict this thread will be locked in 12 min
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Camden Unglesbee
 
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Post » Fri Dec 11, 2015 7:18 pm

Absolutely not. Enough many fanchises have been ruined by adding completely unnecessary multiplayer. Fallout should stay singleplayer only, period.

And the reason for the coming lockdown is the existance of this thread:

http://www.gamesas.com/topic/1512524-fallout-multiplayer-discussion-thread/

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John N
 
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Post » Fri Dec 11, 2015 9:39 pm

I don't mind at all if this thread gets locked, I'm just saying what would be the difference? You wouldn't be forced to play co-op, the single player would be the same. Just doesn't make any since to me while people are saying no, but that is your opinion and I can't argue with that. But seriously no one would force you to play multiplayer. I just think it would be fun to have a real life companion by your side instead of a computer.
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Sarah Bishop
 
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Post » Fri Dec 11, 2015 3:51 pm

The famous 'it shouldn't be hard' line from those unaware of how development works...

And, no.

And there's a thread somewhere where multiplayer discussions burn.

And, inb4 the lock...

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мistrєss
 
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Post » Fri Dec 11, 2015 1:38 pm

No, these games are single player only, with a game companion if you so wish it, I generally only use those as pack mules. It needs to finally sink in that in general we (collectively) want, prefer and only need single player games with Beth like FO3 and FO4. The same goes for Morrwind, Oblivion and Skyrim, please stop these ridiculous multiplayer threads in the one place where single player still reigns supreme and I for one hope it stays like that forever. BW

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Baby K(:
 
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Post » Fri Dec 11, 2015 6:24 pm

You are completely ignorant if you think existance of co-op would have no effect on singleplayer experience. You are very, VERY wrong. The whole game now has to be designed with MP as a main aspect and that will lead to more simplifications. Actually let's call it what it really is, dumbing down.

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mike
 
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Post » Fri Dec 11, 2015 9:02 pm

- Double post -
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Sylvia Luciani
 
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Post » Fri Dec 11, 2015 10:38 pm

I totally agree with your opinion, I really don't mind too much that this game is single player only. I'm just saying it would be nice (in my opinion) that after you complete the main questline you could have a friend join you in the wasteland, not 10+ friends just ONE. I can't really see what it would ruin? What's the downside of having a real online friend with you after you've completed the important stuff?
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Kevin S
 
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Post » Fri Dec 11, 2015 11:43 am


Time spent on creating the part of the game will take away from somewhere else.

Bethesda is one of the few remaining developers that focus on star single player experience. No other games match their depth and unique style.

There are more than enough mmorpg and other games that allow multiplayer. Not many keep it single player.

This is why most Bethesda fans...which the OP admits in his post..oppose the idea.
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Laura Mclean
 
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Post » Fri Dec 11, 2015 1:56 pm

Please use the http://www.gamesas.com/topic/1512524-fallout-multiplayer-discussion-thread/ to discuss multiplayer ideas. :wave:

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Jeff Tingler
 
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