The Cabot Missions - A bit too out there?

Post » Sat Dec 12, 2015 3:10 am

So with Bethesda, Lovecraftian influence is always going to be a given. Dunwich Borers was everything I'd figured it would be.

Then I found the Cabot House.

Now I've got to start this out by saying I didn't dislike the missions themselves - it's a nice little contained story. My problem with the Cabot story is it's stretching the bounds of Fallout's...believability, for lack of a better term. It's not even like Mothership Zeta, which I could write off as a extended random encounter - the Cabot House is a known quantity within the Commonwealth.

A big part of why it's bugging me is on the surface, it shouldn't. We've got Ghouls who have lived since the bombs fell, but something about the Cabots just sits wrong on the whole. Great missions, but I'm not keen on the implications for the series. There's enough to do in a post-apocalyptic Wasteland that we don't need references to cities of impossible geometry and artifacts of terrible and unknowable power. As much as it would be fun to see the Cabot family turn up again (I liked them as characters, overall), I don't really care for what they represent.

Also, did anyone else see Lorenzo's crown and immediately think "Dwemer!"?

EDIT: And I took Jack's remarks about a city buried in the Mojave to be a reference to the popular New Vegas mod "A World of Pain" with it's Underground.

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Cameron Wood
 
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Post » Fri Dec 11, 2015 5:53 pm

I think a lot of Fallout fans missed Mothership Zeta wasn't meant to be a joke but a serious thing which actually happened.

And the same for the Dunwich stuff.

This is part of the canon.

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DAVId Bryant
 
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Post » Fri Dec 11, 2015 5:27 pm

I don't really mind, but I disagree with Charlemange19's view that they are meant to be taken seriously.

Fallout is not a serious game, this stuff is a joke, in a world that IS a joke to begin with.

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Cameron Wood
 
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Post » Sat Dec 12, 2015 2:32 am

Aliens are canon. Jack hints there's an alien city underground near area 51.

I expect that will be a DLC that also involves the NCR trying to take it.

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Kirsty Collins
 
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Post » Fri Dec 11, 2015 11:25 pm

Not unless it's for whoever they get to do the sequel game in the West.

But yes, it's a silly crazy world.

Magic, aliens, and irradiated zombies.

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.X chantelle .x Smith
 
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Post » Fri Dec 11, 2015 2:23 pm

Keep in mind that the "Aliens" Jack is referring to are like The Old Ones from the Lovecraft Mythos beings like http://img15.deviantart.net/6b13/i/2013/319/b/2/yog_sothoth_rising_by_butttornado-d6ubvy6.jpg and (in Fallout lore) Ug-Qualtoth, the God of the swamp folk.

Completely different from the Zetans.

So I wish the NCR good luck against the cosmic eldritich abominations of madness.

Honestly though my biggest disappointment with the Cabot quest was the fact that Lorenzo was such a lame anti-climix. I expected to find some horrid spawn of the cosmic devils down there, not a dapper man in an old suit and a funny hat. Completely took the wind out of the sails of that quest.

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Kahli St Dennis
 
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Post » Fri Dec 11, 2015 5:58 pm

I agree whole-heartedly about Lorenzo.

Not only with what you said, but also in that I wanted to feel like I'd made a horrible mistake by releasing him. It's really just... meh.

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^~LIL B0NE5~^
 
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Post » Fri Dec 11, 2015 5:38 pm

Jack is kind of questionable in his assessment given his family have been vampirizing their dad for centuries.

200 years incarceration is kind of enough of a prison sentence, even without vampirizing.

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W E I R D
 
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Post » Fri Dec 11, 2015 12:10 pm

Lorenzo is crazy though, like death row levels of crazy, and its the freaking helmet making him crazy.

So long as he has the helmet he is a threat to EVERYTHING.

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Nana Samboy
 
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Post » Fri Dec 11, 2015 5:03 pm

I was expecting a battle royale, instead I got to fight an sturdy old man with the ability to do Force Push. I set him on fire and he died.

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helen buchan
 
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Post » Fri Dec 11, 2015 8:34 pm

I was also hoping there would be more to the story regarding the serum. It felt like a let down, like maybe if they somehow tied it to FEV or something that's in the game.

Then, the game broke. Pipboy says to go talk to Jack, but all he does is yell at me about how stupid I was letting him go, though I did stop him, so there's that. All his other dialogue talks about mother passing. It's been longer than a "week".

I guess on the plus side, the Cabot house constantly respawns everything in it. Want a fat man? Got about 20 thanks to that house. :D

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Kara Payne
 
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Post » Fri Dec 11, 2015 7:05 pm

The first thing I thought when I saw the crown was ancient Egyptian or possibly Stargate, but now that you mention Dwemer.... :ooo:

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Jhenna lee Lizama
 
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