FALLOUT 4 BOWS

Post » Sat Dec 12, 2015 4:05 am

Really paranoid they're going to turn this entire concept down. It would make the game absolutely perfect in my eyes.

User avatar
Izzy Coleman
 
Posts: 3336
Joined: Tue Jun 20, 2006 3:34 am

Post » Fri Dec 11, 2015 4:26 pm

While im not opposed to having bows/crossbows I do wonder just how common would they be (especially the closer you get to the city)
User avatar
Nick Pryce
 
Posts: 3386
Joined: Sat Jul 14, 2007 8:36 pm

Post » Sat Dec 12, 2015 3:55 am

I would see it as more of a scavenger/hunter weapon, maybe some raiders. Would not expect Mercs, or City Guards to use them. I just feel that it could bring a nice balance to some urban stealth gameplay. Still i get why its not in the game, it has never been a part of the Fallout franchise. Hopefully a mod will add it eventually.

User avatar
Rude Gurl
 
Posts: 3425
Joined: Wed Aug 08, 2007 9:17 am

Post » Fri Dec 11, 2015 3:46 pm

Eh, why not. The weapon variety in this game is [censored] anyways.

User avatar
Laura Elizabeth
 
Posts: 3454
Joined: Wed Oct 11, 2006 7:34 pm

Post » Fri Dec 11, 2015 3:20 pm

Bows would be the most sensible weapon honestly in any post apocalyptic situation. Easily crafted and maintained because lets be realistic how many gunsmiths survived the end of the world? You can get a few 2x4's a saw some strong adhesive and a strong wire or fiber for the draw string and bam. Little know how and you've a bow. Guns require machining just to mod and ammo will be scarce. They also jam. In a life or death situation a gun jamming equates to death. Bows dont jam. And theyre quiet. Also, bows are powerful as [censored]. A direct hit would knock you on your ass if you weren't wearing anything short of combat armor and even plenty of gaps. Also arrows have special tips for different purposes. Armor piercing, ballistic, retractable, poison, oiled. Most versatile weapon save a combat knife or a bastard sword

User avatar
Steve Smith
 
Posts: 3540
Joined: Sat Jun 30, 2007 10:47 am

Post » Sat Dec 12, 2015 12:41 am

I could see a crossbow that used a leaf-spring from a car.

User avatar
Marine Arrègle
 
Posts: 3423
Joined: Sat Mar 24, 2007 5:19 am

Post » Sat Dec 12, 2015 1:34 am

Dont you mean S.P.E.C.I.A.L kinda guy?

User avatar
glot
 
Posts: 3297
Joined: Mon Jul 17, 2006 1:41 pm

Post » Fri Dec 11, 2015 10:57 pm

Effective bows aren't that easy to make and not that easy to use effectively. Took thousands of years of development and then people would train for years to be good with them.

Current game design would make more sense for an area with tribals to have bows.

User avatar
stevie trent
 
Posts: 3460
Joined: Thu Oct 11, 2007 3:33 pm

Post » Fri Dec 11, 2015 7:38 pm

I don't know if this was mentioned because I didn't read every comment here I don't if this is possible or even allowed either. But couldn't some super experienced modder somehow bring the bow animations and stuff from Skyrim and somehow implement it into Fallout?

User avatar
DAVId MArtInez
 
Posts: 3410
Joined: Fri Aug 10, 2007 1:16 am

Post » Fri Dec 11, 2015 8:24 pm

lol @ spamming Pete and him telling you to come here

I'm not one to promote other games (especially a series I'm not familiar with) but Far Cry Primal appears to be all about bows and other primitive tools. I haven't played a FC since the first one long ago but this got my attention.

User avatar
sarah simon-rogaume
 
Posts: 3383
Joined: Thu Mar 15, 2007 4:41 am

Post » Fri Dec 11, 2015 9:02 pm


May I suggest far cry 3 and 4...
User avatar
Robert
 
Posts: 3394
Joined: Sun Sep 02, 2007 5:58 am

Post » Fri Dec 11, 2015 4:44 pm

ha you're not the first to do so and I almost caved and bought FC4 for a shooter fix until I got the news about Fallout 4 which has more then satisfied my itch for a FPS. Primal on the other hand looks interesting with the caveman FPS theme so I will keep my eye on that.

User avatar
Brandon Bernardi
 
Posts: 3481
Joined: Tue Sep 25, 2007 9:06 am

Post » Fri Dec 11, 2015 4:04 pm

I doubt there's going to be any animations left over, and 1st person animating is going to be locked out of the new creation kit, simply because the tools cost so much money. There isn't hope for modding this in

User avatar
Taylor Thompson
 
Posts: 3350
Joined: Fri Nov 16, 2007 5:19 am

Post » Fri Dec 11, 2015 8:54 pm

how many gunsmiths survived? Looks like a whooooole bunch since pipe weapons liter the commonwealth every five feet and ammo for it is crazy easy to find.
if bows want to compete and stay relevant at higher levels then they need to be extremely highly customisable from a simple wood bow with fiber string to a high tech compound bow..its one of those bows with pulleys on the sides. I love bows (not as much now since media saturation) Im just saying if you wanna make bows work in this game there cant just be simple wood bows they need to be able to be upgraded like the bat from wood to aluminum or something like that.
User avatar
Blackdrak
 
Posts: 3451
Joined: Thu May 17, 2007 11:40 pm

Post » Fri Dec 11, 2015 4:11 pm

I wouldn't mind seeing some kind of bow in the game.

And while we're discussing "things that probably ain't gonna happen" - I really wish they'd sweet-talk Valve into letting someone, somehow, create or find a Zero-Point Energy Manipulator in the Fallout universe (maybe the G-Man bounces between realities or something and drops one on his way to waking up Freeman for HL3...)

User avatar
Cayal
 
Posts: 3398
Joined: Tue Jan 30, 2007 6:24 pm

Post » Sat Dec 12, 2015 1:26 am

What, isn't the junk jet enough?

User avatar
Rachel Tyson
 
Posts: 3434
Joined: Sat Oct 07, 2006 4:42 pm

Post » Sat Dec 12, 2015 3:33 am

A crossbow would be great.

Crossbows are heavily modifiable, and with some pre-war technological spin, it would work almost like conventional firearms.

I'm quite frankly dissapointed that they didn't see the opportunity once the weapon skills were broken up.

User avatar
Natasha Callaghan
 
Posts: 3523
Joined: Sat Dec 09, 2006 7:44 pm

Previous

Return to Fallout 4