Ammo Breakdown....

Post » Sat Dec 12, 2015 12:06 pm

Gawd I miss it...I have over 3700 .38 rounds I'm carrying....Good thing ammo has no weight lol...

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teeny
 
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Joined: Sun Feb 25, 2007 1:51 am

Post » Sat Dec 12, 2015 3:04 pm

Good thing with lots of traders, just sell the ammo and buy the kind you do use.
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Francesca
 
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Post » Sat Dec 12, 2015 10:14 pm

you miss it? a breakdown of ammo?

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asako
 
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Post » Sat Dec 12, 2015 5:29 pm

Hell yes, rather have a ton of materials to make what I need lol....

I swear there's a bug that destroys .308 ammo. I swear I make it use some, then it disappears 20 minutes later if I don't use the rifle...

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butterfly
 
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Post » Sun Dec 13, 2015 12:47 am

I never figured out the ammo breakdown thing anyhow. I could do it but had no use for all those raw materials. No loss for me.

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ILy- Forver
 
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Post » Sat Dec 12, 2015 8:44 pm

I haven't noticed .308 glitch. but I have thousands of all the conventional stuff, so a little here or there.. meh

making ammo would be cool, though!

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Mari martnez Martinez
 
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Post » Sun Dec 13, 2015 12:27 am

I use mostly .44 and .50, so I never have enough. My third most used is 10mm, I'm fine on that. Should probably take the scrounger perk, but I keep wanting something else... I store what I don't use in what clearly must be a Time Lord footlocker.

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Mrs Pooh
 
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Post » Sat Dec 12, 2015 9:27 am

Praise the maker...

http://www.nexusmods.com/fallout4/mods/2451/?tab=5&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddiscussions%2F%3Fid%3D2451%26page%3D1&pUp=1

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Maya Maya
 
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Post » Sat Dec 12, 2015 5:14 pm

I have shed loads of ammo, I tend to swap the ammo I don't use with a trader instead of giving out caps. Shame though, I'd love to break it down into something useful.

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Kevin S
 
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Post » Sat Dec 12, 2015 8:50 pm

Breakdown at a minimum would have been nice. I get some players aren't "into it," but obviously many were. Giving players more control is a good thing. Why something so useful and simple was cut is beyond me.

I also miss my hand loads and cell recycling. Running short on fusion cells currently. Would have been nice to recoup some of those spent cells. Being able to manage your own shortages was a great thing. Having to fast travel between 15 traders just to build up minimal supplies (and that being the only option), is a step backward from what we had before, and detestable from a "player freedom" and self-sufficiency standpoint.

And because the assault rifle is an overweight abomination, I'll be sitting on piles of 5.56 that I'd really like to be able to breakdown into .45 and .308...until Beth gets it together, or they stay entrenched in an extraordinarily strange, and head scratching vision of weapon and ammunition design, and we have to wait for the modders to rescue ballistic weaponry.

But yeah, just a breakdown system would be very welcome at this point, and would be easy to implement. I've seen the mods, I'm just not all that excited to add to potential issues as we go through the patch period.
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GabiiE Liiziiouz
 
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Post » Sat Dec 12, 2015 11:00 am

if you're on PC that nexus mod I posted is everything we want lol

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Danel
 
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Post » Sat Dec 12, 2015 3:32 pm

if you're on PC that nexus mod I posted is everything we want lol

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Julia Schwalbe
 
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Post » Sat Dec 12, 2015 9:46 am

HAHAHAHAHAHAHAHAHAHAHAH!!!!!!! :lmao: :lmao: :lmao:

You're kidding right?

Give players more control?

AHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!

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YO MAma
 
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