You play as an NCR citizen who had one Parent that was a BOS Paladin deserter and one parent that was a Vault Dweller. BOS killed your parents. all you have to remember them by is their holotag and pip-boy.
You play as an NCR citizen who had one Parent that was a BOS Paladin deserter and one parent that was a Vault Dweller. BOS killed your parents. all you have to remember them by is their holotag and pip-boy.
I think it'd be cooler to choose where we're from in Cali and have a unique perk tied to whichever area the PC is from. Like being from San Francisco gives you an accepted Status with the Shi and access to one of two optional perks (One could be for fighters, one for more peaceful types).
And like Legion64, I don't wanna see the BOS anymore.
I could see the option of choosing your origins, i.e. Vault, NCR, Tribal, or other and building from it with each origin granting access to Feats/Perks, Skill Sets, and armor or weaponry from the get go.
Someone from a Vault could have skills open via the GOAT and choose them allocating points where desired.
Someone born outside a Vault may benefit from a one-time boost to their Sneak, Survival, or other Skill.
This would be kind of like what my RPG group has started with the whole post-apocalyptic Fallout, Rage, and other inspired game we've started recently... each of has chosen origin from those in the multitude of book and pdf's we have either related to our parentage/location origin and selecting the opened options for each of our characters.
We have one player whose mother was taken in by a group called Tech Nomads and married a survivor of what could be the Enclave who joined the Tech Nomads to survive.
And then DLC can be added that tack on whole huge sections of your aforementioned past that you conveniently don't remember due to a gunshot wound.
Chris Avellone just was allergic to having the Courier say, "I delivered a package here once."
Presumably in four different ways.