Its been more than a year, can someone please help me?

Post » Mon Dec 14, 2015 12:50 am

I have honestly lost track of how long I have been trying to get a workable game together but it has been far more than a year since I started looking into mods. Each time I try to answer one question I am left with a dozen more. The only thing I have done for the last two years that I can remember is start a new game over and over to test this and that to try and get things to work.

At this point I have been wanting this so long that I have forgotten the original motivations for doing this. Out of all the hundreds of posts I have made on so many sites, no one really cares to help me understand what im dealing with.

Can I now finally have some help so I can get out of purgatory?

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Georgia Fullalove
 
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Post » Mon Dec 14, 2015 4:18 am

What is your question?

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matt
 
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Post » Mon Dec 14, 2015 3:52 am

How do I quantify the substance of a few dozen mods together with the overhaul Requiem.

Requiem is an overhaul so it touches everything. After what I have seen I cant function without it, it offers aspects that I simply cant recreate from the mods I have seen. I want to take this list of desired effects and have them make sense when combined with Requiem.

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sophie
 
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Post » Mon Dec 14, 2015 2:17 am

To be honest, I have no idea what you are asking here. Define "quantify the substance".

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Symone Velez
 
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Post » Mon Dec 14, 2015 1:59 am

Ok, I start with all the DLCs and updates that are the vanilla game. Then I add the unofficial updates. Then I throw on Requiem and patch that to the updates. Then I throw in Hypothermia, RN&D and hunterborn. rn&d and hunterborn have patches for each other and I believe Hypothermia has patches for them but not sure. Does requiem have patches for hypothermia, does it even need patches? Then throw in Skytest, does that need patches?

OBiS, Immersive patrols, Populated towns roads paths ect. Do these need patches for each other? Do they need patches for what I have already?

On and on. I have no idea what im looking at here. How do you build a puzzle without knowing the full scope of what each piece looks like? When I get up to about twenty mods my brain fries because I dont even know what potential consequences I have with conflicts, never mind load order, or why people keep telling me that I have missing master files when I installed everything that was given to me when I downloaded the mods. Then I have the unknown variable of processor impact...

I have spent too much time on this, can I play yet? The stress is what kills me after a few hours of trying...

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Josh Sabatini
 
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Post » Mon Dec 14, 2015 1:00 pm

How many of these Requiem threads are you planning to make? You now have three threads asking questions about Requiem on the front page. Turija and other kind souls have spent a great deal of time trying to help you with your problems. Yet you get angry and call people "hypocrites." Do you think you are going to get different answers if you start new threads?

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Elizabeth Davis
 
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Post » Mon Dec 14, 2015 12:17 am

First of all I called people hypocrites because as I said over there... I have never been able to actually play the game in what feels like close to two years now. How can they possibly tell me that what I am experiencing is in any way related to them when they themselves have had playthroughs the whole time that I have not? To say that I should be in the same position or disposition as they are when they have not had actual suffering related to my situation is indeed highly hypocritical...

As for all the different requiem threads I keep making. I make more threads because the only thing I can see to do is to make the titles meaningful because more than 90% of all people will only look at the titles. So if I make new threads with new titles I just might get someone to look at it and give me time of day...

I have been doing this for years now, first with morrowind, then with oblivion, now with skyrim, people NEVER help, they might offer some little advice that might be helpful but the lion share of people live to criticize and rebuke until the day they die... I simply want some help so I can move on after having everything on pause for years... To this day I have never hand a quality play through of any game. I have had playthroughs that were alright with lots of glitches and problems that I had to be very clever to overcome, but never once have I truly enjoyed a modded game and not have to live in fear of the next CTD or some horrible glitch that undermines the integrity of the whole thing.

I would like, just once, to have my game and play it too...

Having fun should not be stressful, but a game filled with glitches is stressful, so what the hell do I do about it?

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xx_Jess_xx
 
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Post » Mon Dec 14, 2015 9:05 am

Well, you probably need to pay a lot more attention to load order (as advised by mod authors on the download pages, generally under Installation), and to cleaning mods with Tes5Edit. I've got around 80 mods now (including the DLCs and the unofficial updates for same). Occasionally I'll add something else and have to tweak load order, but in general I have no real major issues. Then again, I don't use ANYTHING that could be classed as a "massive overhaul" (like Requiem). The vanilla games plus my mods make me perfectly happy; I don't need major, massive overhauls, and I've been playing these games since Arena released.

I would say that creating more than one thread (which should live in the mods forum) is simply counterproductive. You might try posting in the Posts sections of the mods (on nexusmods or wherever you're getting them from) to see if the mod authors themselves might have better info for you.

And too, your OS and system can have effects on your games, outside of major massive overhauls. I haven't looked at your other threads, but you might need to be providing at least basic system and OS info.

In any case, good luck, hope you eventually find what you're looking for.

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lillian luna
 
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Post » Mon Dec 14, 2015 5:40 am

Rule of thumb for load order seems to be that Requiem goes to the bottom of the list because it touches just about everything. Some things ive encountered though is features not quite working the way they were supposed to in other mods. An example is populated roads ect. I had that mod active in other situations and found that the ability to hire mercs you find on the road was very helpful. Now that I have been working with Requiem again that function seems to have disappeared, even though I go in to the mod data and keep dropping the Yes, hire mercs file set into the data file. Its things that cant be reconciled like that which really cause me grief.

But above all the worst would be if I moved this or that mod after Requiem what kind of consequences will that cause that I might not even be able to detect directly. Its having so much unknown in that respect that keeps me from moving forward most of the time.

I dont know, does Wrye Bash have a function that allows you to see what conflicts are happening and why they are?

As for my OS im going to have a friend install a gaming dedicated OS on this used performance rig I got, so hopefully I will be able to eek out enough power to make things work the way they should.

What I would really like to do is have like a flow chart of all the mods I have working for me and just have people look it over and see if they have experienced any conflicts between any of the ones I want to use. If I can get into a situation where people would help me like that then I could just add a new mod to the chart and see if it has conflicts with anything else and slowly work my way up. Then I need to keep one eye on the resource gobblers that are really causing me grief.

This might be a question for the technical board, but what I have been doing is dropping my graphics to absolute minimums then turning the view distance up to max so I can see things before they see me. What impact is that having? Yeah, im going to make a thread over there and see if someone knows something in that respect.

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Emily Shackleton
 
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Post » Mon Dec 14, 2015 3:24 pm

I'd recommend installing Requiem first (after Skyrim, DLCand USLEEP), then play test to make sure everything is working fine. Then add mods one at a time and play test. If it works, you can add another mod. If not, either figure out what the problem is (eg, wrong load order, wrong settings, missing patch, etc) or conclude that particular mod won't work with your system and uninstall it. Modding takes patience and getting a stable load order may be a process of elimination.

You should also use SKSE and the memory patch. Maybe ENBoost as well.

As I mentioned in the other thread, OBIS is simply not going to be compatible with the current version of Requiem. Skytest and Immersive Patrols are compatible with patches you can find on the Requiem Patch Central page I previously linked.

I don't know of a patch for Hyperthermia and don't know how compatible it will be with Requiem. Might be fine without a patch, but could unbalance things a bit. You will need to play test it and decide for your self. Or research it with Google.

Hunterborn and RND need patches, but the only one I know of is the one made by UnmeiX that also requires Frostfall 2.6. I expect UnmeiX will be updating that patch soon but I don't know when. Here is a link. http://www.nexusmods.com/skyrim/mods/56275/?

The Populated series of Requiem patches are somewhat out of date.

I also gave you the link to the Requiem support thread.

I am not sure what more I can do to help you. A lot of this information can be found by googling "requiem compatibility patch [insert name of mod you want to use]". If there is a Requiem patch for the mod you are looking for or a thread somewhere discussing compatibility, it will likely turn up. That's what I did when I first started using Requiem last May. Most of the patches are made be TheTrader, Neremir, or UnmeiX, but there are a few other patches out there. Also, some mods, like Apocalypse and ETaC come with bundled Requiem patches.

Requiem overhauls so much that it is not going to be compatible with everything, so you might need to make some choices about what else you really need.
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Valerie Marie
 
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Post » Mon Dec 14, 2015 4:47 am

Thank you! That google trick never occurred to me.

That Requiem support thread thing you sent me is offal. I had to jump through a really irritating hoop just to be able to ask a question and im not sure if they will even answer it based on how narrow and rigid the only question asking function was... I really dont think what you linked is what you meant to...

I have always tried to avoid playtesting one mod at a time. Unless I can do it on a single character without having to make so many play throughs to try and understand it then that might work. The problem is that some mods are not the kind of things I want to just walk into without a serious character. Like DLCs or new settlements where first impressions are valued and that kind of thing. At this point I dont think I have a choice so I will have to just go and do it one, more, time...

What I need when I really think about it is to be able to believe what I see. Keeping in mind that this is exceedingly limited I accept that there are somethings that simply cant be done. That being said I need the realism of being an explorer in a medieval land. You are a person with person needs, you need to eat you need to sleep you need to do all these things to live. Then when you go out to have an adventure the economy needs to function correctly so that when you go to meet your needs and improve your ability to function that there is a price tag to everything and that you need to work seriously to obtain the means to all those ends. Then there needs to be enough radiance that the game can be played without a script. I dont like the feeling of being in a movie where you have one choice and once an action is taken it can never be taken again. I want to be able to do quests without end, I want to be able to feel like im actually living in a world where things matter to some degree rather than just killing everyone on sight and getting away with it waiting for the next batch of NPCs to spawn. I dont really care what anything looks like, what I really need is a perpetual challenge with realism that can feel like your actions mean something in the end.

A big problem is that I know all the variables. I have seen the outter edges of the construct and now that the mystery is gone it just doesnt feel like it should anymore...

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Blaine
 
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Post » Mon Dec 14, 2015 3:45 pm

bobjones1984, either read up and learn how to use Mod Organizer and Loot or be considered a troll. If you really were struggling to learn this for more than a year I would have expected you to read a few mod order and installation guides. So until you can come back with a well reasoned issue then you will be labaled a troll.

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Sarah Evason
 
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