» Sat Dec 19, 2015 6:50 pm
It's enemy dependant. Most human enemies cap at around level 50-60. BoS Paladins are the exception as they scale infinately to your level.
Others are assaultrons, Mr gutseys, deathclaw, mirelurk kings, radscorpions, ghouls, bloodbugs, stingwings, and there's more I'm forgetting.
Because they scale infinately their stats keep going up, and at a certain level outside of HP your damage and defense stays the same. So eventually enemies hit for incredible numbers and have high defense/health that ends up far exceeding any weapon you can get.
Now stealth may be the exception here due to being able to get a 10x multiplier and if you have dould damage at full health you may always one shot enemies.
But for most 80+ scalable enemies will be a challenge.
If you want make a seperate save and do a player.setlevel 200 and go to the Glowing sea and see how long you last against a mythic deathclaw or a group of charred ghouls.
Like I mentioned earlier at level 80 I had to pop 4 stimpacks at once(they stack) in T-60f just to survive 2 level 80 stingwings. If I hadn't have had my furious(+15% dame to each consecutive shot) Gatling Laser they would have decimated me as my 30% armor penetration laser rifle(115 damage) was basically pointless against 2 of them in CQB.