After fumbling around in the CS and looking for info about assigning ownership, it seems that you don't assign ownership in the window used to assign the unique ID and name to an item, but that you have to first place it in the world and then select it at which point a window with a different set of fields pops up. No wonder I didn't find the ownership field on the item's Unique ID window screen.
I'm making a small convenience mod for myself to place some items that I want Creeper to have for sale. I used a vanilla existing crate from the Containers tab, changed its Unique ID and saved/created the mod. For my next step, I placed the new container in Ghorak Manor next to Creeper. At this point, I double-clicked on the container so that I could continue with assigning ownership of the crate to Creeper. However, the fields related to ownership were greyed out and not able to be changed. Nor was the any NPC identified as the owner.
So where did I go wrong? The stuff I've read so far hasn't been very useful - I would have liked something that said do this, this and this, but the material assumes that you already know what you're doing. Am I supposed to use some other container instead of a crate? Is there a special class of container that is to be used if you want to be owned?
TIA for your help.
Edit: Found the extra data toggle. Can ownership of a crate (and its contents) be assigned to Creeper? I did not see "scamp_creeper" nor "Creeper" listed as an NPC in the drop down box of possible names to assign ownership of the crate I made.