Quality Of Life Settlement changes
1. Settler Job Title – Once a settler is assigned their name would take on that job title. SO you assign someone to a guard post they would be named “guard” and so on.
2. Clear description of what is affecting happiness and anything that increases happiness would have a tooltip or a smiley face beside it or something.
3. Birds Eye View – press a button and see the settlement you are working on from a zoomable bird’s eye view. Would be very handy for placing defenses walls and for building multi-story structures.
4. Selective Builder – another button you hold down to toggle. It would allow you to only edit within the construction tree you are currently in. So if you are in “structures” you could only select/move structures around. Mainly this is so that once you’ve built structures and inside adding decorations/features you wouldn’t accidentally select/move walls and such that you have already set.
5. Community Armory/Wardrobe – While arming your settlers can be fun and even rewarding if they come under attack it is very time consuming. I would like to have a miscellaneous craftable container – you can put weapons and armor into that settlers will pick up of their own volition. Clearly not a good container to store your own items in!
6. Player Accessible Scrapping Station – I would like to see an expanded use for the scrapping station. A player can now go to it and put any item with components to be scrapped (currently some clothing items can only be scrapped by dropping it on the ground then entering workshop menu and scrap it that way). Also, scrapping items at the scrapping station has a random chance of increasing the scrap from items – this is increased partially by luck and heavily by the scrapper perk (to add desirably to this perk).
7. Smoother Fence Construction – as it is now you have to place each individual part of a fence. I would like it if there was a selection that allowed you to place the anchor of a fence and then “run it out”. Not entirely sure how to describe it but if you’ve played any RTS game you’d know what I am talking about.
8. Smoother Farm Planting – Similar to fence building. If you have say 10 corn you currently have to place each one individually. I would like to be able to place one and then drag across or “run it out” as before and it would place as many as I dragged out in a perfect line (provided there was farmable dirt there).
9. Larger/different power sources – In the Castle I have about 10 different generators of varying sizes. I would much rather have a 1-2 very expensive/high science requirement powerful generator that I run wires out of.
10. Greenhouse. Here you could plant rare things like blood leaf etc.
11. Entertainment structures – These would be happiness boosting structures of various types. Dancing, movie theater, etc. Tons of options here. Arenas are another possibility. Could start with boxing ring, then go all the way up to small areana – you could task a settler to capture nearby wasteland creatures and bring them to the Arena, would be kept in cages.
12. More defensive Structures – Would like to see wood/concrete bunkers added. Would also like to see different sizes of spotlights – especially one that has multiple lights on a pole.
13. Pre-Fab houses. Small structures that have small amenities built in and 1/2/3/4 bed options. Increased happiness over randomly placed beds.
14. Salvage all houses – Currently you can only salvage collapsed houses. I would like to also salvage standing houses/structures in settlements.
15. More Wall Mounts. I guess this could already be in the game but I would like to mount virtually every creature in the game. Deathclaw heads, Glowing one arms, Yao Guai rugs etc etc