Pulse Mine missing texture or wrong texture path

Post » Sat Jan 09, 2016 2:48 am

I don't have this game yet, so I watch my dad play on PS4 for now (holding off on playing it until I get it and play it on PC). I noticed that the Pulse Mines seem to have an issue with either a missing texture, or the model for the explosion/whatever effect has the wrong texture path. For those that don't understand what I mean, the effect shows up as a bunch of black squares, which is usually indicative of a model not finding the appropriate texture, because its either missing, or just assigned wrong. At least I'm assuming that's what this is, with my past experiences with playing and modding other gamesas games (like Skyrim). I would imagine this would be an easy issue to fix in the next or another patch, if it is what was mentioned prior.

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Harry Leon
 
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