Okay, I am working on a character that is finally going to finish the game (had a hard time getting into it), and need some help choosing which faction I am going to go with endgame. This character is what I would call an operative (Star Wars mmo subclass of the imperial agent class) focused on stealth and some sniper training.
Backstory
Lillian was born in Boston in 2052 to a family who worked for the Government's Intelligence Agency. Other than her father being away for a while, her childhood was a normal one. During high school, she was a cheerleader and met her future husband, Nate. She managed to keep her grades rather decent, but never passed with flying colors.
When she was 18, she ended up getting snatched up by the same intelligence agency that her father worked for, and taught to be a spy and assassin for 3 years. During her training, she learned some seduction skills and practiced them on members of both genders. She also was trained in sniping and subterfuge with silent guns rather than focusing on melee assassination, though still trained in melee combat for last resort. She also studied law in her free time, and ended up utilizing much of what she learned after managing to be "released" into the Boston area. Her most recent assignment was to pretend to be in the neighborhood of Sanctuary Hills to report on any possible communist sympathizers. She ended up marrying Nate and having a son, Shaun. Then the bombs fell.
Reason I am asking, is mostly because of armor. The endgame faction will determine what her final armor set will be:
- If Institute, armor will be synth uniform with synth armor over it or courser outfit.
- If BoS, BoS uniform and combat armor (maybe BoS, maybe shadowed).
- If RR, Armor is Vault suit with heavy shadowed leather armor.
- If MM, just whatever I can find.
- Note: All modular armor will modded ultra-light for chest and arms, muffled for legs.
None of this is probably important, but the information may help out a bit. Main weapons are stealth and rifle.