I spent the better part of a year and change working on Deadly Dragons, and after burning myself out on Skyrim I've decided I'd like to spend some time on a relatively simple, lightweight, lore friendly, and script-free mod that brings Deathclaws up to snuff a bit in FO4.
I have a broken hand at the moment, so I can't get into as much eloquent detail as I'd like (takes a long time to type anything), but I noticed that even though Chemeleon & Mythic Deathclaws are pretty tough enemies, by the time you can encounter them your character is so powerful it doesn't matter. And while top-tier Deathclaws can easily kill a character even with 430 armor & +600 health on Survival difficulty, they're food for the meat grinder when the PC is in powered armor and the instant-kill grab move isn't a factor.
So my back-of-the-napkin idea is to apply the following changes:
- Increased movement speed (+20%)
- Increased melee Damage (+15%) that ignores some portion (30-50%) of armor.
- Increase Rubble Throw damage (+50-100%)
- increased armor (+35%)
- increase baseline stats for low-tier variants (varies)
- Increase Perception to +12-15
- All variants level with the player, up to level 150
- Increase limb health by 60-200%
- Higher tier deathclaws appear much sooner
- De-level the Deathclaw leveled list to a degree.
- Glowing Deathclaws radiation field & melee radiation damage comparable to Bloated Glowing Ghouls
The ideal is to make Deathclaws more durable but at the same time avoid "bullet sponge" territory, but also have them do enough damage that the player knows that Deathclaws are a top-tier threat that they don't wan't to screw with - even in powered armor. The second part is that deathclaws are a bit slow in FO4, and increasing limb health and movement speed will maybe keep high-powered characters from crippling multiple limbs on a Mythic Deathclaw in the span of three seconds. It may actually get the chance to close the distance and enter melee with the player.
The last part is that high-tier deathclaws don't need to wait around in the leveled list until level 70-90. I was playing a sub-optimal character on Survival difficulty and was fully capable of taking down Legendary Mythic Deathclaws at level 50. Also some variety of Deathclaw at the higher levels would be nice.