Hello,
To improve my Fallout experience, could you provide these following changes :
About colonies :
1) I've lot of troubles to identifie who do what, and if these NPCs are really occupied at 100%
So, is it possible to :
- Rename NPC as what we want ? (roleplay, function names... more pragmatic)
- Point their task with... a specific colour, a title, a letter... something... (and -ideally- what they do)
2) I would like to improve the teaching software part. Is it possible to explain what is the real purpose for items.
For exemple, the trough for Brahmin (some kind of bathtub)... what is the point ? And what are they used for... except roam uselessly in our colonies ?
3) Our NPCs should can die when our colonie is under attack.
About the game himself :
1) Decrease random Minutemen rates missions. Sometimes, the game becomes ridiculous : one colonie have some troubles, more and more, you are back from one rescue mission that you immediately have a new one to save them again...
2) A real hardcoe level : Not only with ennemies who can oneshot you, but with a global improvement : ressources more expensives and rares, radway/stimpack rates reduced, cures more expensives...etc...
3) Reduce dongeon auto-repawn rates... really...
Do every 3 days dongeons are occupied again ?? In a post-apo world ?! Brotherhood of steel who lose dozen of vertibirds a day... ?!? Come on...
4) Some tips to pass this too extended new char introduction.
5) Less talk, or shorter animation for sellers.
6) When you hack a computer, is it possible to remove the reflection effect (in that case if you are far from your own screen, you see nothing)
7) Is it possible to have different ends according to what we have done... our actions... our choices (as Fallout 3 with a slide show for example)
8) During the "USS Constitution" quest, your followers repeat each 30 sec the same thing. Maybe once or twice is enough.
Thanks.
Bugs noticed :
1) When you work with minutemen and you kill "Father" (to be in conflict with the Institute for example), you can't take the teleporter anymore. The game will crash.
2) During "Libertalia" quest, X6-88 go and kill everything from the stealbrotherhood. Impossible to play discreet with him.
3) Regarding "cleaning" quests (ghouls / raiders / super mutants), we can have to clean one area who became a colony... the quest is undoable.
Anyway, a great thank you for this game experience as only Bethesda can offer.
Cheers