I thought I became overpowered

Post » Sat Jan 16, 2016 6:17 am


You do make a good argument for turning it off, despite what I was saying about it being "not cheating" in that other thread :wink_smile:

User avatar
Scott Clemmons
 
Posts: 3333
Joined: Sun Sep 16, 2007 5:35 pm

Post » Fri Jan 15, 2016 11:48 pm

steroid ghouls...


boy... :-)

User avatar
Loane
 
Posts: 3411
Joined: Wed Apr 04, 2007 6:35 am

Post » Sat Jan 16, 2016 1:37 am


I think you are not getting the point I made: the game GIVES you the option to take all 5. It limits it by requiring a certain allocation of SPECIAL points and also by requiring leveling. So you have to achieve an intermediate degree of mastery of the game to get the big buffs you get from the higher tier perks.



The game allows you to do something which will sooner or later lead to the game becoming boring (whereas it would NOT have become boring had you NOT taken all five of those perks). While I don't pretend that I could do any better, this is not the ideal of good design, nor is it the ideal of replay value.



Good games reward smart behavior like: anolyzing the most efficient process, or deciding the most effective combinations and putting in the time and effort to assemble these anolyses into a character build (meaning doing certain things in the game world over time, as well as planning a character build) and then playing the character in ways that accentuate the build's strengths and mitigate it's weaknesses.



The game does that fairly well up through level ~40 or 50 (maybe level 25 if some users perspectives are more accurate). At which point, it no longer requires any such "game playing." All you have to do is run around and kill stuff, there are few if any new problems to solve when it comes to avoiding death. Yes, there are other puzzles and problems to solve but staying alive is no longer one of them after level 50 if not sooner.



I will need to play quite a bit more on Hard to know for sure that the game exhibits this same problem on that "difficulty" as it does on Normal, but I'm already seeing signs of it. The reductions in margin for error and increased risk comprising the damage modifiers that are the backbone of the higher difficulties are offset by the increased occurrence of Legendaries. What I'm observing so far is that, this tradeoff between "greater risk-but-with-greater-reward" does not actually make the game "harder" it simply makes it more risky. In the hands of a capable crafter (which I'm sure ALL of us are, any 9 year old player is likely to be perfectly facile at crafting . . .) and with some luck, one can be blowing up heads on Hard almost as quickly as on Normal.

User avatar
Rachel Eloise Getoutofmyface
 
Posts: 3445
Joined: Mon Oct 09, 2006 5:20 pm

Post » Sat Jan 16, 2016 1:32 am

I guess I have to push my difficulty up, I feel like I've been steamrolling everything at lvl 50 something on Hard. Gauss rifle is my main with a 308 and laser as backup. Nothing seems to be more than a couple of shots with the modded Gauss... I did pick all the perks for Rifleman, Stealth damage, etc. But stuff just dies too easy. I'll try increasing difficulty. Im also running around in PA all the time. Guess could switch for lower armor gear but like my PA.

User avatar
anna ley
 
Posts: 3382
Joined: Fri Jul 07, 2006 2:04 am

Post » Sat Jan 16, 2016 5:15 am

I still do not like "Hard." Have played about 50 hours and just do not like it. Can I surivve, yeah? Is it fun? Not in my books.

User avatar
sw1ss
 
Posts: 3461
Joined: Wed Nov 28, 2007 8:02 pm

Post » Sat Jan 16, 2016 10:35 am

You have a gun that fires daggers?

User avatar
Cheryl Rice
 
Posts: 3412
Joined: Sat Aug 11, 2007 7:44 am

Post » Sat Jan 16, 2016 5:42 am


I ran into one of those in the cop shop in Quincy.



Turned out to be easier to clear Quincy of gunners (and let the combat draw her away from the station) than it was to try and kill her. That was level 65 or so.

User avatar
April
 
Posts: 3479
Joined: Tue Jun 20, 2006 1:33 am

Post » Fri Jan 15, 2016 11:26 pm

I must be the only person who can't seem to salvage the mini-nukes. I either do mag dumps into them and blow them up or I aim for them.

User avatar
Laura Mclean
 
Posts: 3471
Joined: Mon Oct 30, 2006 12:15 pm

Post » Sat Jan 16, 2016 8:09 am

Same thing happened to me. I swear once you hit 50 insanity strikes!



I thought I had become so powerful and my buddy Maccready and I were out roaming the wastes and, excuse me for not remembering the name of it, I came across a junk yard loaded with Super Mutants, overlords and others. Quickly realizing I was vastly outnumbered, I took off running only to realize that a suicider was chasing me. Out of no where, a yao guai dashes towards me and takes a leaping swipe. I was sprinting so I narrowly avoided him but he went immediately for the suicider so I was saved from that. I get a notification to help the Brotherhood with a nearby checkpoint so I just sprint a short way over there and see them taking on two deathclaws. We quickly gank them and I thought I was safe. I couldn't have been more wrong.



Turns out, that entire junk yard full of super mutants were chasing Maccready and me and they are loaded with miniguns, gattling lasers, high powered laser rifles and grenades. I ended up in the shoot out of my life, definitely high lighting the combat in this game, alongside three uniform wearing Brotherhood members, and one Paladin in Power Armor. Loaded with my fully upgraded automatic assault rifle and a high powered combat rifle we staged a defense against these insanely overpowered overlords. Quickly two of the initiates are vaporized as we take down mutie after mutie. My heart sank when the power armor clad Paladin crashed to the ground. Fortunately, Maccready, I (and lots of stims and ammunition) and one lone initiate wearing only a BOS uniform finished off the mutants and stood in the wake of what was left. Mutant carcasses and Brotherhood ashes scattered about.



After the battle, that badass turns, sits down in a nearby chair amongst the ruins and proclaims that he can't wait to see what the Brotherhood does next. I really wish I could have recruited him to Sanctuary. He was amazing.

User avatar
Suzy Santana
 
Posts: 3572
Joined: Fri Aug 10, 2007 12:02 am

Post » Sat Jan 16, 2016 12:21 pm


Aim for the left arm (I believe the nuke is in the right arm) else the left leg. Anything else, I've found has some chance to blow up the nuke. If memory serves, I've even managed to kill them and left the nuke intact by VATS targetting the left arm using an explosive hunting rifle . . . they are quite broad chested after all.

User avatar
Queen of Spades
 
Posts: 3383
Joined: Fri Dec 08, 2006 12:06 pm

Post » Sat Jan 16, 2016 9:40 am

Looks like all of that time leading the Irkin Empire has left you soft, tallest!


VATS them in the head

User avatar
Laura Richards
 
Posts: 3468
Joined: Mon Aug 28, 2006 4:42 am

Previous

Return to Fallout 4