Volumetric fog pixelation or SAO flickering fixes?

Post » Sat Jan 16, 2016 3:16 am

I didn't see these in the patch notes, but sometimes companies don't actually include all the changes, so I'm asking here for people who are willing to beta test 1.3. (I'm not)




Has the http://i.imgur.com/lWNQMiw.png been fixed yet? (lower values of godrays makes it more pixelated; higher values make it look like blurry aliasing) I heard that the console versions do not suffer from this issue.



Has the flickering with SAO been fixed? (look at foliage for a test, it should be awfully obvious) Additionally, does HBAO+ have this flickering or does it render properly?




Aside from those, any fix for depth of field http://i.imgur.com/UQuY1ev.png from the game when it's disabled?




And lastly, any improvements to the game for 21:9 and multi-monitor users? (4:3 and 5:4 too I suppose)

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Marquis deVille
 
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Post » Sat Jan 16, 2016 10:47 am

Can you say where to look in that first image? I can't see anything immediately obvious (problem might be more apparent when scene is in motion) Edit: And of course as soon as I submit this message I immediately notice the problem, center of screen, just right of the slanted vertical object close to you, at the guardrails in the distance.

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Sarah Knight
 
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Post » Sat Jan 16, 2016 4:05 pm


Why not?



Backup game install. --> Install beta patch --> See if it's still there --> Roll back to previous version.

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Carlos Rojas
 
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