Dwemer

Post » Wed Jun 23, 2010 3:34 pm

In my eye's the Dwemer are simple "writers ammo" at this point. Basically reserved as a possible plot point in a future TES game.

Exact opposite, buddy.

:P

They're a closed book, with nothing more to say about them. They are only found in two regions and the games have been there already. The central mystery is solved but hidden and the other mysteries of the race won't be explored because then they wouldn't be mysterious as a race.


My take on it is that the Dwemer tried to transcend reality, but instead ended up reinforcing it, creating an even greater trap for themselves. And come the Warp they are gone forever, although 'gone' is an ambiguous word.
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~Amy~
 
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Post » Wed Jun 23, 2010 3:57 pm

And actually MK confirms that they succeeded in becoming part of the Numidium.


Nazz,

I always wondered whether MK had actually confirmed it or not. Do you have a site to the post? I would love to read it. Thanks.


___TWM
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loste juliana
 
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Post » Wed Jun 23, 2010 11:14 am

Nazz,

I always wondered whether MK had actually confirmed it or not. Do you have a site to the post? I would love to read it. Thanks.
___TWM

Since Nazz covered my arguments so nicely just a few post ago, it's only appropriate to do likewise for him.
It's been in the same thread that has been as much quoted as it has been ignored in this very thread: http://www.gamesas.com/bgsforums/index.php?s=&showtopic=482103&view=findpost&p=6918006.
To me, MK's pretty clear about it when the thread is read completely, also, other primary sources (from books) would confirm it as well.

On a related issue, not referring to the quoted post of TWM:
The thread is tiring. It's not really about arguing about the Dwemer topic itself - the Dwemer are a very interesting topic - but it's the complete neglection of a: reading what has already been written in the thread and b: not being very informed about the Dwemer topic in general and the surrounding lore. That's what's annoying. Call me nostalgic or overly demanding, but I always thought that participating in a fruitful discussion meant that the participant at least should know a few things about the topic discussed.
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T. tacks Rims
 
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Post » Wed Jun 23, 2010 11:17 am

Nazz, if you read my first post, I never said the Dwemer could come back (because they are not them anymore, they are an it). So... yeah. I apologize for the confusing wording. On reading it a second time, it does seem to imply that the Dwemer are separate entities living inside the Anumidum like so many ants in a hill, since the opposite of dead is alive. I only meant to say that they didn't fail, and though they are not, and can never, ever be the Dwemer again, they didn't vanish into nothingness, or go to Oblivion, or an outer realm where dead people go. Or at least as far as I understand it. That's what I wanted to discuss.

Nalion: Cheer up. Whatever you perceive, I actually am interested in having a fruitful discussion, but find it hard when being accused of stupidity. I have read the thread, and quite a bit about the Dwemer. What suggested otherwise? Anyway, I'll paraphrase my questions, since they have gone unanswered:

a ) What if Yagrum was supposed to 'turn it on,' and he did it successfully?

b ) Could the thing that the Dwemer became have survived being destroyed and rebuilt a couple of times? I'm fairly sure Akulakhan is made of separate parts off of the design of Anumidum, and so it doesn't count for this. But if someone were to find the pieces in Daggerfall of the original, would it still have the Dwemer gumbo in it? Did they become the Prime Gestalt like Daedric souls become weapons and armour, essentially?

c ) Since the gods became Aldmer, and then split off into the different races, wouldn't it take the combined souls of all the races to return to wherever the Dwemer wanted?

I searched the forums for answers to these and didn't find any, so I don't see why you'd tell me I lack knowledge when the only things I don't know are things that have never even been discussed. I'm sure you can be quite agreeable, and I, for my part, don't intend to look ignorant for much longer than I need to. Let's try to get along. We agree that the Dwemer are interesting, so let's talk about them.
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Timara White
 
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Post » Wed Jun 23, 2010 5:38 pm

a ) What if Yagrum was supposed to 'turn it on,' and he did it successfully?

It's been hinted that Yagrum had some larger purpose that he has forgotten about, so hitting the switch has always seemed to me to be a likely explanation. If he was successful well that would mean the Dwemer passed the test. They would have transcended and achieved a Chim like state.

b ) Could the thing that the Dwemer became have survived being destroyed and rebuilt a couple of times? I'm fairly sure Akulakhan is made of separate parts off of the design of Anumidum, and so it doesn't count for this. But if someone were to find the pieces in Daggerfall of the original, would it still have the Dwemer gumbo in it? Did they become the Prime Gestalt like Daedric souls become weapons and armour, essentially?

Honestly can't say. Not something I have ever given any thought.

c ) Since the gods became Aldmer, and then split off into the different races, wouldn't it take the combined souls of all the races to return to wherever the Dwemer wanted?

Not really because they don't want to become the gods. Their goal was different from that of the Altmer. I don't know how much reading you have done on Chim and it's related concepts but I would suggest you look there.
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Sara Lee
 
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Post » Wed Jun 23, 2010 6:55 am

You know...

It really made me sad when I found out that my favorite fantasy race was dead even before I started playing.

And they let ELVES IN! EVERY TYPE OF ELF!!

IF THAR BE ONE THING THIS DWARF HATES, IT'S ELVES! (Gotrek the Slayer ftw).

I am aware, however, that the Dwemer were based more on the original Dwarfs. (The Elf-like ones of Norse myth, BEFORE they had became little tinkering midgets in caves who drink beer and mine.)
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Eliza Potter
 
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Post » Wed Jun 23, 2010 1:59 pm

I'm glad to know that the Dwemer mystery itself is solved.

However, that doesn't explain Yagrum and the Dwarven Spectres or the "concious" one in the Tribunal expansion pack. Anybody have any more ideas about them?
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Jade Barnes-Mackey
 
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Post » Wed Jun 23, 2010 3:26 pm

I'm glad to know that the Dwemer mystery itself is solved.

However, that doesn't explain Yagrum and the Dwarven Spectres or the "concious" one in the Tribunal expansion pack. Anybody have any more ideas about them?

Considering that the ghosts have been presumably appearing far before Numidium was destroyed, they may have been Dwemer who somehow escaped the others' fate, or spirits who were in Aetherius or the Dreamsleeve at the time, assuming that spirits are capable of travelling freely between the realms. They retain their Dwemer appearance, and at least one retains his memories of who he was and knows that his people are no more.
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Tyrel
 
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