More interaction with companion

Post » Sat Jan 16, 2016 8:23 pm

MacCready would need plastic surgery to fix his face though, it just looks weedy...maybe that's because he's barely out of his teens. Danse is okay (but I'll be killing him anyway same as with Deacon). Hancock is...unfixable. Deacon looks decent...though if he's actually a ginge he doesn't have classic ginge features, so he's still doable. Also nobody cares if he lies a bit, just makes him a bad boy B)



Someone will end up making a mod that lets us interact with the companions a bit more I hope...like make them sit and have dinner with us or dance or something. And probably will fix their attitude to us after we do all the bad things to their faction (so a forgiveness mod that also lets us not kill them).

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^~LIL B0NE5~^
 
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Post » Sat Jan 16, 2016 3:14 pm

There's already a mod that remove disapproval. Danse's faction one is pretty glitchy though.



Maxson is one sixy bear and he's younger than MacCready, if he's an option, hubba hubba, I'll kick Institute's sorry butt in a second. All I want is for Beth to include a kissing scene, and maybe some random romance lines. Record dialogues are something modders can't accounted for, especially Danse's George Clooney's voice. I would love if we could have a wedding like Skyrim though. We basically have everything for a wedding, wedding rings, dresses and tuxedo, sidequest where it was featured, a pastor, a church.

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keri seymour
 
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Post » Sun Jan 17, 2016 12:01 am

Modders could use the good morning post wakeup lines I guess, for various daytime interaction with the romanced companion. Some of those lines would work I think.



Agreed - Maxson is also quite doable, though I would still have to kill him. Maybe I will make him live on as a synth clone :)

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Jeff Tingler
 
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Post » Sat Jan 16, 2016 2:45 pm

I love this thread, it's so out of control.

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Penny Flame
 
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Post » Sat Jan 16, 2016 9:15 pm

I'm probably coming to this topic a bit late...but I just finished playing my first Bioware game (DA Inquisition). With one exception (Solas' romance), I didn't think the relationships were substantially deeper or better than the ones in Fallout. That particular romance (Solas) had incredible writing, defied conventions, and really enhanced the main plot. I too want more interactions with F4 companions, though.



Some things that I actually preferred from F04...



- You can speak to your companions whenever you'd like


- You can sleep with (romanced) companions whenever you'd like


- Most of the cut-scenes look more realistic, as they blend in with your specific location


- Some of the characters (Nick, MacCready, Danse) have rich backstories or unique developments


- You have access to all of the companions


- Most of the companions I play with have enjoyable dialogue



Some good things from DA that Bethesda could consider:



-You can go further (ie. marriage) with certain companions, but it's still optional


- Each romance really is distinct, with its own story, progression, and conclusion (ie. storybook, tragic, etc.).


- The Codexes provide a nice way of gaining additional background information on a character


- The characters are *really* well-designed, and look more realistic physically


- The "intimate" scenes are not graphic at all, and add to each relationship's atmosphere



I'd recommend adding additional (optional) personal quests for companions, ones that focus on backstories, personal aspirations/issues, etc. I'd also like to see additional "relationship" interaction options.



As long as these things remain optional, I don't see why people should complain...ever if they do. :)

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Kathryn Medows
 
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