The first DLC should be an on map content add-on focused on improving several things already in the game. For a bit of fun it would be cool if they added a previously “hidden” and haunted vault – could be a fun way to add a small quest to what I consider a practical update.
Priorities for improvements:
1. Addition of Traits – One of my favorite add ons to Fallout: NV was traits. Love traits!
2. Rework lackluster perks – I’m looking at you Lead Belly (if it was just one rank I’d be fine with it).
3. Add more crafting options for unarmed/melee (weight decrease, increased range, more dual attack types, add poison, etc) and just add more unarmed weapons in general.
4. Rework the Syringer – This weapon was an enormous missed opportunity. The main problem is you can only craft ammo one at a time. Needs to be crafted in batches of 5-10. Also some of the effects need to be reworked to be actually useful.
5. Add a Greenhouse as a construable building for settlements. Greenhouse would slowly grow things like bloodleaf, hubflower etc.
6. Greatly flesh out settlement building/crafting. There have been lots of features already heavily discussed that are sorely missing. Examples are naming of settlers, automatic settler assignments, better construction options, birds eye view… any number of things, that’s just a few I am throwing out there.
7. Rework dialog speech checks or at the very least improve the dialog wheel.
8. Improve the inventory management system. Keyring is top on the list. I also think it would be handy to craft pieces of armor together at workbench (could be swapped out later) and saved in your inventory as a single suit, so you basically craft an outfit.
9. Add an option for left hand/right hand view toggle, with appropriate animation changes made to bolt cycling. I actually don’t think it would be all that hard to implement this. Myself and other real life gun nuts find it somewhat head splitting that all the guns in the game are left handed. It is low priority but I would like to see it changed.
10. Add ambient crowd noise to well populated settlements as well as established citifies.
It doesn’t even have to be these exact changes, although from what I’ve gleaned from the forums this is a lot of what needs to be reworked/added/fixed, I’m just saying I would MUCH RATHER have an improvement DLC first rather than a rushed/lackluster off map adventure. Again, I found both operation anchorage and Dead Money to be a bit disappointing. I hope Bethesda takes a new approach and improves the game now and take their time on whatever adventure DLCs come out.