Suggestions for Hangman's Alley

Post » Tue Jan 19, 2016 12:52 am

Thank god for homemaker.


Double bunk beds and sleeping bags. Then scavenging stations all over the place. Then I have only two ways in, and guns set up at both points.




Honestly I don't know what beth was thinking turning that into a settlement, as it is rather useless.

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Wanda Maximoff
 
Posts: 3493
Joined: Mon Jun 12, 2006 7:05 am

Post » Tue Jan 19, 2016 8:06 am

I just loaded it with artillery and made it a firebase for shooting up downtown Boston- Fort Apache style. Lots of turrets and guards with miniguns in confined spaces make for a fun time during attacks.

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jesse villaneda
 
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Joined: Wed Aug 08, 2007 1:37 pm

Post » Mon Jan 18, 2016 7:55 pm

I used to have 12 person there until I spread them off.


Now there's only 1 guard, 1 farmer, and 1 resourcer. And then I built modification tables there, making it as my mod zone in central area.
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Floor Punch
 
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Joined: Tue May 29, 2007 7:18 am

Post » Mon Jan 18, 2016 10:27 pm

A shame there is a hight limit, it would be a good location for a tower...

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Lizs
 
Posts: 3497
Joined: Mon Jul 17, 2006 11:45 pm

Post » Tue Jan 19, 2016 3:53 am

I probably won't be of any help to you, but I turned off the radio beacon at 4 settlers, stuck my artillery in the middle, made 4 crops in a corner, added a some beds, and considered it a job well done.

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Horror- Puppe
 
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Joined: Fri Apr 13, 2007 11:09 am

Post » Tue Jan 19, 2016 7:15 am

Poor things. Only 4 of them? So lonely. :)

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Jeff Turner
 
Posts: 3458
Joined: Tue Sep 04, 2007 5:35 pm

Post » Tue Jan 19, 2016 7:05 am


I TOTALLY wanted to build up, up, UP! in Hangman's Alley. I managed to get like 3 storey's tall and then BAM! height limit reached. It was a real shame. I had plans to get onto those rooves nearby :P

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Yama Pi
 
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Joined: Wed Apr 18, 2007 3:51 am

Post » Tue Jan 19, 2016 6:57 am

Strange that with all the empty buildings around, I have to build in an alley.....

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Matt Bigelow
 
Posts: 3350
Joined: Sun Sep 30, 2007 6:36 pm

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