My TES Discussion

Post » Tue Jan 19, 2016 8:22 am


Me too! To me, Oblivion was several (many) steps up from all the linear RPGs I played on Playstation 2. It blew my mind, over and over. And then when I discovered and joined these forums several months later and learned that Oblivion is supposed to be a "terrible game that's not a true RPG" I was confused. Does this mean I like playing terrible games that aren't RPGs? :shrug: Apparently so.

User avatar
danni Marchant
 
Posts: 3420
Joined: Sat Oct 07, 2006 2:32 am

Post » Tue Jan 19, 2016 9:46 pm

Totally cool, by me :)



I have found that Skyrim is both great and lacking in the same thing: the little things. In some instances, Bethesda's attention to detail is outstanding! Then, they will drop the ball on something equally detail oriented :)



[EDIT]


PS: It is great to like and enjoy Oblivion! It does get its hate posts, though. I never got into it, coming from Morrowind first, and hated the leveling that had my character feeling static. But that does not mean it is not a good game for others :)

User avatar
BethanyRhain
 
Posts: 3434
Joined: Wed Oct 11, 2006 9:50 am

Post » Tue Jan 19, 2016 4:02 pm


I never understood why they took that step back, NPCs had personal schedules that changed depending on the time of day and week! Guards had shifts! NPCs actually took their armor off when they went to sleep, the dialog to the npcs added a lot of ambiance(Instead of the wind up dolls in Skyrim), and bunch of other small things that made it feel more alive.


Don't get me started on the cities, I love Skyrim, but the cities felt like movie sets, A blacksmith, general goods, potions place, maybe a fletcher in each city... where do the rest of the NPCs without houses live?!



Oh and not seeing the holstered weapons in Fallout 4, in 3rd person your character just slightly lowers their hands and the weapon vanishes, where did the minigun go? Probably up their magical [censored].



We all know that next game is going to be like Mario Party at this rate. :P

User avatar
Glu Glu
 
Posts: 3352
Joined: Sun Apr 01, 2007 5:39 am

Post » Tue Jan 19, 2016 12:12 pm


And where were the bookshops? I loved bookshops in the earlier games. Why wasn't there a bookshop in Skyrim?



I realize that it's easy to criticize, hard to create. But still - little details that are missing or that feel wrong to me can be like sand in my shoes. I ought to be able to ignore it but the more I try, the more irritating it becomes. ;)

User avatar
Lou
 
Posts: 3518
Joined: Wed Aug 23, 2006 6:56 pm

Post » Tue Jan 19, 2016 10:17 pm

Yeah, I can understand there not being booksellers in smaller Skyrin towns like Falkreath or Dawnstar (they're Nords, after all), but Whiterun and Solitude? And the absence of any sort of general merchant in Dawnstar, Morthal, or any small town other than Riverwood is incomprehensible. There is no general merchant anywhere in the north-central part of the province, and thus no practical way for citizens to get supplies.

User avatar
Red Bevinz
 
Posts: 3318
Joined: Thu Sep 20, 2007 7:25 am

Post » Tue Jan 19, 2016 7:01 am

It is my belief that Bethesda puts out half-finished games for the purpose of giving the modders something to do. Well, more precisely, they know that modders will finish the games for them, so they leave out tons of stuff, like merchants for example, because they know that modders will create merchants for them.


We see all sorts of empty stuff in their games, right? Empty buildings, empty caves... well, they probably just see these as modder resources.

User avatar
Racheal Robertson
 
Posts: 3370
Joined: Thu Aug 16, 2007 6:03 pm

Post » Tue Jan 19, 2016 3:30 pm

I agree, and I don't like that practice.

User avatar
N3T4
 
Posts: 3428
Joined: Wed Aug 08, 2007 8:36 pm

Previous

Return to The Elder Scrolls Series Discussion