Hello again,
I'm trying to create new copy of village banner - similar to act_banner_Hla_Oad for example. I just create new activator with given script and name. Then I create copy of the mesh, so I can attach different texture to it. But when I add the new mesh file to the activator in CS, the animation button stays disabled. But when I add any other banner mesh, the button will be enabled and will show three idle animations. Does anyone know what might be causing this?
Thanks in advance