Intelligence and Skill Points

Post » Sun Jun 27, 2010 12:14 am

Hello, I know people where asking about this problem and they will still ask, but anyone knows solution for that problem in the GECK with the Skill Points 0.5 Multiplier depending on Intelligence? Even if I change values in GECK I will still get 1 SP for every 2 points of INT. Did anyone solve this problem already, or do I need to write loads of scripts to adjust SP gained for each point of INT as I want?
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Charlotte Buckley
 
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Post » Sun Jun 27, 2010 6:45 am

Bump!
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how solid
 
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Post » Sun Jun 27, 2010 2:09 am

You can use a hidden perk and the entry point "adjust earned skill points." Use the Set command to set a particular number: this will override the normal gained skill amount. Use ten of these entry points in that perk and have each check for a specific Intelligence value.

Things get more complicated if you want to incorporate the Educated Perk: you'd have to make more entries, but it should be doable.
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Emma Louise Adams
 
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