I'm looking forward to see what kind of DLC we're going to get.
I'm looking forward to see what kind of DLC we're going to get.
Pirates. Canadian pirates. And communists.
Those shark looking thingies we see dead on shore. I'm guessing they were already in the game before http://fallout.wikia.com/wiki/20_Leagues_Under_the_Seaquest related to them was cut.
I hope mutants, not super mutant or ghoul but natural born mutants. Like in point lookout. Also wolves, large animals. Giant robots, scary aliens
i hope for geckos, i liked them
but i think we'll likely get lake lurks (the green two legged ones), as they're referred to on an astoundingly awesome tales cover, but nowhere to be seen in game (or at least i haven't encountered them so far). of course said cover could as well just be a try to kind to "ban them to the realm of mythology", but since mirelurk kings use the same obnoxious sonic blast attack already, i don't really think so...
and i also think we'll get plenty aliens, quite a couple of things in the game point towards a future alien dlc, and i doubt they'd make a complete actor just for that _one_ alien-in-a-cave alone
That would be soo cool, I hope they are unkillable though. I don't want to fight underwater.
I hope that more done with sea creatures in general is done, like maybe trying to figure more out about that ghoul whale, or those dolphin things.
Maybe if you swim too far out they attack you.
COUGH
ah lets see
COUGH
oh. go. away.
HATED them.
bloodbugs are more than bad enough...
I really don't think they'll capitalize on the aliens again... I want to see Giant Ants, Centaurs, and Robobrains make a comeback, though. For new enemies I'm not sure - until we can have some means of underwater combat, and enough underwater content to justify really spending time there, I don't know how I feel about sea creatures. But they could totally capitalize on sea monster sci-fi with the ghoul whale. I want a Ghoul Ahab that's zealously scouring the seas, hunting down the wicked irradiated beast that transformed him into a ghoul!
A post-apocalyptic pirate DLC would be amazing.
I don't want any old enemies coming back, if they can use all that time to create new stuff I prefer if they invest their time doing so. If not the game will feel like it's the same over and over. If they are going to bring back enemies I hope they dont forget to include a lot of new ones still. I want to see all the mutated descendants of the past. They have some birds in the game but they don't seem like a threat. We already have huge lizards, many versions of mutated humans, cyborgs, androids of a huge different kinds, robots, mutated rats/roaches/wolves, cows, etc.
I hope they don't just add old stuff, I want new things.
would like to see more factions they dont even have to be major players in the commonwealth and more faction quests
I miss the Robobrains and it seems odd that they are absent. The other missing creatures could be explained away as being regional, but robobrains should be a possible encounter anywhere in america. Their absence is particularly glaring given the high tech nature of MIT.
A flying monkey army led by a magic wielding lady.
All the pissed off Settlers, that will hate and hunt me for not responding to their kidnapping
http://www.gamesas.com/topic/1573608-how-many-new-enemies-do-you-think-theyll-add-in-dlc/#entry24725114