What do i do or what are they for... the models like the Mr.Handy model and the Eye bot Model... i also have a little toy soldier that MacCready gave me
What do i do or what are they for... the models like the Mr.Handy model and the Eye bot Model... i also have a little toy soldier that MacCready gave me
I put them onto a coffee table in my comic book room. Or on a shelf.
Yeah there are a few items that look cool that don't really do anything, just intended to be decorative.
There is a mod on the nexus that creates a displace case like the bobble head one but for models. Assuming you are on PC it is an option.
And mods like this will undoubtedly make their way to consoles once they are off the ground.
I did not know u could place them on a table... How do you do that? )
Be warned:
I put my first couple of Models on a shelf in my main house in my main settlement.
After a day or so I checked back with a new addition (a particularly nice decorative item) only to find that they had "Clipped" themselves right off the shelf. I had to go into "no collision" mode to retrieve a couple of them from under the floorboards.
So, for the time being, they go into a drawer until the official Modding tools are released.
This is my #1 most hated bug. I literally can't place ANYTHING, ANYWHERE, and have it stay where it was placed.
There are a couple of ways.
Thanks man, but I've already tried every method. Workshop, drag/drop, and workshop then lift/drop. Result is always the same: items falling through tables, sinking into the floor, or teleporting across the room and hanging in mid-air.
I REALLY hope a decorating mod makes it to Xbox, as I doubt Beth will patch it: this bug has been there since Skyrim launched in 2011. Plenty of time to fix it, but didn't.
I've actually had some of my trophies end up out of the building and down the street. I only found them when I did my once a week "no collision" cleanup of Sanctuary.
What to do with models? Well... Take them to dinner, buy them a drink... Wait, never mind.
Some people say that you can place things with the workshop, or by using the "grab"key, and you can. Unfortunately, after a cell reload or two, they still don't stay placed and sometimes they are lost forever. this has actually been true with Beth games since Oblivion came out, and they don't seem inclined to fix it other than waiting for someone to create a decorating mod. that may be my biggest gripe with Bethesda.
I managed place a special, smaller Buttercup toy on the ground with no placement problems. One of my character found about a dozen of the little models from lunchboxes, and I haven't gotten another from a lunchbox since that one. Just utensils and junk food...
It was a different problem in Oblivion and Skyrim, and in those games there was a workaround to keep things permanently placed. What happened in those games was that the items would go back to the location where they were originally dropped instead of remaining where they were placed, so the fix is to go to where you want to decorate, drop your items, then go outside the cell and save and quit, reload, and then go back inside and place your items. Then go back outside the cell and save again and the items will remain there until and if you decide to move them.
In Fallout 4, I haven't seen a pattern to what happens to the items when the vanish after sinking into the floor. Sometimes I've found them a good distance away from where they were placed, and other times I've found them after a few days in the same area they were originally placed, but on the floor or sunk into some other object. No amount of going in and out of the cell and saving has seemed to help at this point.
I only wish Fallout 4's issue was the same as it was in Oblivion and Skyrim because at least there *would* be a workaround that always works.
Actually, it's been there since Oblivion because that was when Havok physics was introduced to the engine. This object behavior is one of the quirks of the Havok physics engine doing something it was not originally intended to do. This is why no other games have clutter objects in them and Beth hasn't switched physics engines because likely no other physics algorithm can do it any better or at all.
This is an annoying subject for me. I don't completely blame Bethesda for all of the issues and bugs in the game, I mean sure it's nobody else's fault but what do you expect from such an ambitious game from such a small team.
The issues being discussed here, all 100% down to Bethesda not fixing a problem that existed in Skyrim, I refuse to believe they were unaware of the problem. The 'drag item' mechanic was fine in Oblivion and Fo3. Bring it back.
Your kidding right? It was way worse in those games. If you had a bunch of items on a table and bumped into it everything would fly all over the room. People have terribly tinted vision when it comes to remebering past games it seems.
They may at some point, have been connected to a quest. If you try to sell them, you will get the message that you can't sell quest items. Either that, or the tag is just an oversight, which is certainly within the realm of possibility when talking Beth
There is a mod already for decorating purposes(basicly you place the items as statics via the workbench with it so they will remain locked inplace untill you manualy remove em-OCDecorator is the name of the mod if you play on PC and want to try it out)
i would hope no ones console or pc gets off the ground.....
at least no on its own!
and ideally only while being held carefully.
flying computers.... your crazy!
This very subject has nearly made my PS4 fly out of the window on occasion.
I lost my eye-bot model it just disappeared.
I love how many reviews call FO4 a hoarders dream come true when it is actually more of a nightmare. Collect everything!.. and then stick it all in a trunk or scrap it when you realize it is nearly impossible to display it.
If you play on PC theres already a simple solution to your problem(a mod called OCDecorator)