For years the modding community has flocked to Bethesda games because of how open the game is to modding and the community continues to get better. One of the things we have lacked for some time now is a reliable tool for importing/exporting of meshes with 3dsmax, Blender or other modeling software. It limits us and the quality of the mods, this is a tool that would be extremely useful to the public and I hope someone could find out if it is possible for this to happen.
Modding helps make Bethesda games what they are, help us help you.