you know what, my suggestion does have one problem, if you only use one skill and continue too level the enemies would out level you, much the way leveling non combat skills only can make the game a certain degree harder, on that note i would just suggest a removal of the soft cap, whether they decide on a hard cap or no cap next elder scrolls game please balance the level rate with the skill progression, leveling a character should never be as tedius as it was in ES5 skyrim, and an after thought, please make skills like speech craft and lockpicking more usefull in the future, after playing a thief for the first time i can safely say they are the most useless skills in the game, in FO3 speech was invaluable and lockpicking extremely useful, elderscrolls should be more than just combat, ty