@Bethesda Please Fix "Benevolent Leader" Trophy

Post » Mon Feb 01, 2016 4:17 pm

I have managed to acquire every trophy but one - Benevolent Leader (PS4). This trophy requires you to reach maximum happiness with a large settlement. I have been looking around online, putting many hours into what they recommend on top of the probably 100+ I've put into the game already, and I can't get past 90 happiness. As I look around, many others are having issues with this trophy and it seems to be more random or potentially bugged than anything. Especially for a Bronze trophy, it seems to be quite ridiculous.



Thank you!

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Life long Observer
 
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Post » Mon Feb 01, 2016 10:28 am

if u really want it the easiest and quickest was i was able to do it is with the clinics. it took like 2 hours doing it from 84 happiness. if u just want the trophy then after u get it, scrap the save, also what i did. but anyway get clothes that boost charisma, build like 20 level 3 clinics, and keep sleeping for 24 hours. when u wake up go to editor to make sure happiness is rising. also i found it to raise higher if u ring the bell sometimes and talk to some of the settlers. it is a pain to get, but its possible to get in a few hours. i did this without any charisma boosting aid items but i assume those might also help you.

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Hazel Sian ogden
 
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Post » Mon Feb 01, 2016 8:48 am


20 level 3 clincs is 36,000 bottlecaps. Even if I had that much money in my storage it would take me forever to pull it out within weight limit, sell it to some vendors with 500 caps apiece, rinse and repeat.



I'm not saying it's impossible, just extremely time consuming and annoying and way too much effort for a bronze trophy. Not to mention the spamming clinics thing sounds more like an exploit or glitch than a legitimate way to make your people happier.

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Taylah Illies
 
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Post » Mon Feb 01, 2016 4:55 pm

i think thats the only way to get it atm. i think the happiness is bugged.

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jodie
 
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Post » Mon Feb 01, 2016 6:06 pm

Yeah I've been all around the internet and that's what I came up with.

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Astargoth Rockin' Design
 
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Post » Mon Feb 01, 2016 2:49 pm

Some achievements are hard to get. Some require playing the game in an absurd, counter-intuitive, "gamey" way. It's possible that happiness is bugged, but it's more likely that the system is intentionally set up such that you're not really "supposed" to have 100 happiness everywhere, all the time. Game the game to get the trophy and then forget about it.
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lucile
 
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Post » Mon Feb 01, 2016 11:54 am

I managed to get this trophy.. but only due to a bug. When it popped up, I was surprised, so I go through my list of settlements, and Graygarden reads as having only having 1 person, 2 water, 25 food (I think), and some other seemingly random messed up stats.. and.. yep, 100 happiness, out of nowhere. This trophy is definitely borked.

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James Baldwin
 
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Post » Mon Feb 01, 2016 11:02 am

My biggest complaint about the process of getting this achievement is when you are standing there waiting for happiness to max out, it takes hours on end, and inevitably you will get multiple "settlement such and such is under attack!" messages. So I fast travel across the commonwealth, get in a dog fight with a bunch of super mutant overlords which takes some time (and by time I mean about 2 minutes) and fast travel back to find the my happiness levels have trended down.



Why not make it so that when you leave your settlement that has transient rising happiness, that it just freezes the happiness as is? I understand not wanting happiness to continue to trend up when you leave the settlement, then you will unlock benevolent leader without doing anything other than building some level 3 medic stands and going about playing the game normally.



But there is absolutely no reason to punish us by having happiness go down when we are off completing other necessary tasks. Just freeze happiness when you leave and unfreeze it when you return to that settlement. It just makes perfect sense.

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jessica breen
 
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Post » Mon Feb 01, 2016 11:54 am

Yeah the trophy is a pain. But I think it's just a bug, nothing more. I highly doubt it was intentional from Bethesda to make this a trophy this much of a hassle to get
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Kevin Jay
 
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Post » Mon Feb 01, 2016 10:12 pm


I marked the mistake ;)



I did it in a fresh settlement, only one settler.


Assigned him to a bar, put him food and water into the workbench, build up the place in the meantime for the settlers to come.


As soon as i had built up the place (took some time to carry the needed stuff there) the trophy was mine ;)



Edit: prepare yourself for such an attempt. Buy some shipments of the most needed stuff, they haven't any weight. Then just carry the things you forgot.

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Emma louise Wendelk
 
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Post » Mon Feb 01, 2016 3:16 pm

I got 100% in 2 settlements by testing stuffs;


Settlement I: 2 settlers, one for the crops and 1 for the tier III restaurant. Someone else have posted this too, I just followed the trick.


Settlement II: 12 settlers, assign as many farmers so food > numbers of settlers and the rest of the settlers, Tier III shops (at least 4 restaurants and 3 hospitals) and I also bought a dog.



Settlement II looks like a mess, shops all over the place. As soon as I begin to build in unsettled settlements, I will move these shops out and I don't care how far down the happyness will be. I will say that benevolent leader is not very good planned. This should be fixed. You should only need to have one of kind of each tier III shops, enough food, water and beds + defense of course. The dog seller is not essential and can be killed anytime so if that happens, no dogs that help with happyness and defense.



In short; Every settler have to farm crops and run shops. None as defense, unemployment or running caravans or else you may not going to get 100%. You don't need to be present, just see if the happyness "arrrow" is pointing upwards all the time. Settlements don't need to be yellow in size either.


Cheers,


-Klevs

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casey macmillan
 
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Post » Mon Feb 01, 2016 6:41 am

has anyone completed this task at starlight drive in? I've been here for about 10 real-life hours and it just stays at 90 with an up arrow. I have 21 people, 24 food, 96 waters, 42 power, 311 defense, 25 beds (all beds are the frame and mattress beds and indoors with roofs and walls) about 80-100 paintings and 80-100 rugs and floor mats, electricity flowing everywhere with a working radio and tv in all 4 houses. 9 level 3 medic stands, 4 level 3 bars, 1 level 3 general trading store - all with workers assigned. I have 1 brahmin with a feed trough, 1 bunker hill trading stand, a siren, a bell and a turned off recruitment radio tower. I have 14 chairs, one of every crafting station, hell i even built an outhouse shack with 3 toilets and a bathub shack with 3 bathtubs in it.



All 21 of my settlers are assigned to tasks (2 provisioners, 4 farmers, 14 vendors, 1 guard duty).



I have seen many posts on various websites from people who have maxed happiness with far, far less than what I have here. Is my game just bugged, starlight drive in bugged, or am I missing something?

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kirsty williams
 
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Post » Mon Feb 01, 2016 9:50 pm

and all of my S.P.E.C.I.A.L. stats are 10 and higher. the sleeping quarters are all secluded from turrets, generators and other "noisy" things

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Sasha Brown
 
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Post » Mon Feb 01, 2016 4:06 pm

Bizzy507: It seems to me you cannot have ANY settlers from that settlement running caravans. You need to choose whitch settlement you aiming for 100% happyness and ALL the settlers have to run ONLY crops and tier III shops, mostly restaurants and hospitals. If you need a caravan, pick a caravan provisioner from another settlement. Buy a Brahmin trough and a dog if possible. Remember to have a doghouse in that settlement as well.



All other things/stash you can have in a settlement, noise from turrets and generators, if you give settlers soap and toothbrushes, it doesn't count at all. You should also pick a settlement with less settlers, much easy to do that. This is how I got the benevolent leader. It doesn't make much sense, but that is how it works now. Maybe others did it in another way, but I always pick the easy way.


Cheers,


-klevs

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Misty lt
 
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Post » Mon Feb 01, 2016 5:21 pm

Thank you,



I will wait for the provisioners to come back and reassign them to farm. It would be completely and utterly ridiculous if this is the reason why I'm not even close to maxing happiness....Bethesda's got some serious 'splainin' to do.

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Averielle Garcia
 
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Post » Mon Feb 01, 2016 9:52 am

hmmm, but I don't think provisioners count as settler. Because before I had two supply lines going through starlight drive in. I just grabbed a provisioner who walked into the settlement, assigned him to farm, but the second I did that my population went from 21 to 22, but I lost one of the supply line routes.



Unless I originally had only one provisioner based out of starlight, but if that was the case, the math doesn't add up when I counted all of my settlers and what they were assigned to. So now I'm completely confused

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Micah Judaeah
 
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Post » Mon Feb 01, 2016 9:02 pm

A provisioner counts as a settler yes, you need a bed to him/her as well. Look up the caravan dude or dudette and re-assign. Use a settler from another settlement to have a decent trade route or just pick another settlement where you do not have any caravan assigned. Move settlers from that settlement so you have max 12. Easy way. Turn off the radion beacon as well, so you don't get any new settler.


Cheers,


-Klevs

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Red Sauce
 
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Post » Mon Feb 01, 2016 7:05 am

But I don't understand the math. I had 21 settlers (radio recruitment was turned off for days) grabbed the provisioner when he returned to the settlement and assigned him to farm. When I did that they population immediately went from 21 to 22, and then i opened up the supply line map and noticed that his supply line disappeared. He couldn't have been originally from the other settlement on the other end of the supply line, because I had already calculated the total population and what they were all assigned to.

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Anna S
 
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Post » Mon Feb 01, 2016 5:15 pm

I used the outpost north of the map to get this achievement (can't remember what it's called)


I had 10 settlers


7 assigned to clinics

3 assigned to food


Make sure there's ample beds and water etc


I had a defense rating of 30 I believe


Then it's just a matter of waiting for your happiness to increase (DONT LEAVE YOUR SETTLEMENT WHILE DOING THIS)


Once it goes up, sleep for 24 hours and repeat until you hit 100


Also make sure your size (as indicated by the bar on the top left corner of the screen in build mode) is yellow


Just place lots of wooden crates until it fills up.


That's how I got it, although it took about 2 real life hours.


Good luck and hope you get it soon
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Dawn Porter
 
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Post » Mon Feb 01, 2016 7:05 am


Yep, it was Graygarden where I got it. 1 (human) settler, no food, water, beds or defence.

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Causon-Chambers
 
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Post » Mon Feb 01, 2016 3:14 pm

In such situations it's better to not fast travel, but make your way on foot.


In my experience fast travelling consumes more game time than walking.



I have been able to get the achievement several times (after I had finished the main game and as an afterthought) by spamming the settlements with tier 3 restaurants.


So it's a matter of enough food and water to keep them happy, make sure everyone has a bed and is using it, then you add some tier 3 stores to get to the nineties.


When the arrow stops going up you add another restaurant.


If the arrow stops going up add another restaurant and repeat until you reach 100.



In my opinion it's an underwhelming achievement because of this shop spamming stupidity.

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Astargoth Rockin' Design
 
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