DLCUpdate Ideas and Hopes

Post » Fri Feb 12, 2016 8:27 pm

Anyone else wish there were more build options for your settlements, and a bit more realism added to the game?


In Skyrim, two of my favourite mods added to my game was Realistic Needs and Diseases (you gotta eat, you gotta drink and you gotta sleep), and Frostfall (dress appropriately for your environment!)


I was also a little disappointed with my options for building - why could I build a foundation for a wooden shack floor completely out of cement, but I had no option to place a flat cement floor, or concrete walls with doorframes and a cement roof for a solid looking bunker and semi-modern looking building? Or building options and matching furniture options in the style of the Institute (which would look awesome, just saying) or BoS? Why does everything I build have to look like it was hastily mashed together with a hammer and a couple or nails with whatever happened to be laying around me at the time?


Theres plenty of tools laying around the Wasteland...surely the SS could have taken a bit of time to cut some timber up into nice, even lengths and nailed together a nice, solid looking timber wall that isnt riddled with holes I could fit my head through, right?


Any other thoughts or aesthetic improvements people would like to see going forward? :)
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Yvonne
 
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Post » Fri Feb 12, 2016 11:39 pm

This is why I'm excited for mods for consoles. I am looking forward to mods that will add those "Sims" elements to the game. Granted, they might get tedious after a while, but I played a demo for a survival based game that is going to hit Xbox One sometime in the future (you are stuck in a frozen tundra after some unnamed disaster that killed everyone else) and it was fun, despite some problems. I feel like Fallout as a franchise is PERFECT for that type of experience, but obviously a lite version of it (no one wants to have to micromanage constantly).



My hope for the coming dlc is simple: I want it to tie into the greater narrative of the game world. Some one off stuff is great and they will always have that, but my favorite DLCs from Bethesda last two games were Broken Steel and Dragonborn. Both continued the greater narrative of the game and made you as a player feel that you were continuing with the game, rather than visiting some side distraction. I like that feeling of continuity and hope they continue to bring that forward.

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Gisela Amaya
 
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Post » Fri Feb 12, 2016 11:03 am

One dlc idea might be some sort of consequential doomsday scenario where the earth is finally reaching its end due to the bombings during the war with natural and unnatural disasters occurring like earthquakes, firestorms, whole areas sinking into the earth, oceans evaporating from the sun's heat due to the ozone layer completely disappearing, dangerous new life forms coming out of the earth's core and from the now dry bottoms of the oceans. Oh and can't forget those blazing chariots of fire the ufo's with their sinister alien menace taking advantage of all this chaos to enslave and whisk away as much as the panicked population as possible.



But and this is a big BUT.. the end of the world can be stopped by traveling to the earth's core to inject it with some cooling chemical perhaps contained in a missile to prevent its core from getting any more hotter and unstable. This is just one idea on what could be done to save the earth.



Then again maybe there is no stopping the end with mankind's only choice being to.. HEAD TO THE STARS!

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Matt Bigelow
 
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Post » Fri Feb 12, 2016 6:37 pm


Um, because it was hastily mashed together with a hammer and a couple of nails and whatever happened to be laying around you at the time?

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Jessica White
 
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