Welcome to the Fallout: Shelter forums

Post » Sat Feb 13, 2016 4:05 am

Surprise! Fallout: Shelter is now available on iOS. Discuss here.

User avatar
Emily Graham
 
Posts: 3447
Joined: Sat Jul 22, 2006 11:34 am

Post » Sat Feb 13, 2016 6:06 am

No Andriod version. This means i can't play it. :(

User avatar
louise tagg
 
Posts: 3394
Joined: Sun Aug 06, 2006 8:32 am

Post » Sat Feb 13, 2016 12:37 am

When will it be out for android?
User avatar
Shelby Huffman
 
Posts: 3454
Joined: Wed Aug 08, 2007 11:06 am

Post » Sat Feb 13, 2016 1:00 am

Well it seems like a lot of fun from the first 10 minutes I played of it. Then it crashed. I guess it's going to be a little difficult to run on the IPhone 4s?

User avatar
Claudz
 
Posts: 3484
Joined: Thu Sep 07, 2006 5:33 am

Post » Sat Feb 13, 2016 1:30 am

Why would you go with iOS, when it's got such a small market share? Waiting on Android.

User avatar
Alexander Horton
 
Posts: 3318
Joined: Thu Oct 11, 2007 9:19 pm

Post » Sat Feb 13, 2016 9:07 am

While I wasn't entirely interested, I know people who would be and I find it sad that even on mobile Bethesda chose to ignore it's largest potential player base due to exclusivity(timed or otherwise).

User avatar
Charity Hughes
 
Posts: 3408
Joined: Sat Mar 17, 2007 3:22 pm

Post » Sat Feb 13, 2016 12:24 am

So they're staying true to form then? :D

User avatar
Greg Cavaliere
 
Posts: 3514
Joined: Thu Nov 01, 2007 6:31 am

Post » Sat Feb 13, 2016 1:59 am

I'll probably pass on this if it ever comes to Android, as I feel that doing some silly iOS exclusive is pretty poor form. You had my interest during the announcement, and squashed it all in the same instance. I'm sure it will do well regardless, but I won't be wasting my time with it at this point.

User avatar
Paula Ramos
 
Posts: 3384
Joined: Sun Jul 16, 2006 5:43 am

Post » Sat Feb 13, 2016 12:04 pm

Seriously annoyed here. iOS really? Ignored a large portion of your game base to be nice with Apple? Wow a slap in the face that bad makes me not even want to buy Fallout 4, let alone preorder it.

User avatar
Dan Scott
 
Posts: 3373
Joined: Sun Nov 11, 2007 3:45 am

Post » Sat Feb 13, 2016 12:23 am

PC and/or Android would be nice. I have an older ipod touch and a newer Android. I'm not buying an Apple thing to play this as much as I'd like to (overpriced and under powered).


Please port

User avatar
Sxc-Mary
 
Posts: 3536
Joined: Wed Aug 23, 2006 12:53 pm

Post » Sat Feb 13, 2016 7:25 am

So you may get an Android port in the future. It'll be too late for anyone I know, but it's hope for you. :confused:

User avatar
Ebou Suso
 
Posts: 3604
Joined: Thu May 03, 2007 5:28 am

Post » Sat Feb 13, 2016 1:40 am

I'm sure we Android users will get our version soon enough. No need to worry, it's probably just that the Google representative with the cash bag got lost in the wasteland.

User avatar
Adriana Lenzo
 
Posts: 3446
Joined: Tue Apr 03, 2007 1:32 am

Post » Sat Feb 13, 2016 5:36 am

It's not uncommon (by which I mean it happens pretty much every time) for iOS to release prior to Android. I have no doubt that an Android version will drop eventually, at which point it will become my go-to phone game.


Until then, I'll totally be taking advantage of the iPad to play this the entire 5 hour ride home from LA. Thanks, Bethesda! :P
User avatar
Tamika Jett
 
Posts: 3301
Joined: Wed Jun 06, 2007 3:44 am

Post » Sat Feb 13, 2016 1:09 pm

No android :(
User avatar
Natasha Biss
 
Posts: 3491
Joined: Mon Jul 10, 2006 8:47 am

Post » Sat Feb 13, 2016 3:34 pm


I lol'ed

User avatar
Da Missz
 
Posts: 3438
Joined: Fri Mar 30, 2007 4:42 pm

Post » Sat Feb 13, 2016 1:03 am

Thoroughly enjoying it on iOS. Thanks for the surprise, Bethesda!

User avatar
ZzZz
 
Posts: 3396
Joined: Sat Jul 08, 2006 9:56 pm

Post » Fri Feb 12, 2016 11:18 pm

Since the game is new I'm not clear on some things. I'm having a hard time keeping the power plant, water treatment, and cafeterias going until I have more dwellers. I didn't know what was going on and I was trying to get more dwellers from the wastelands or increase the vault space so the kids could be born. Because of that I built more rooms rather sporadically trying to figure things out. Now I think I have too many rooms and not enough dwellers. However, I don't want to destroy the rooms.

Can you make the return on destroying the rooms higher please? A level one single room gives about 20 caps but it cost 150 or so to build and some rooms cost more. Also increase the return if I upgraded the room twice. I could have spent about 1000 caps total on a room I upgraded twice but I get back hardly anything. They have to be better at saluaging then that. Could it be 20% to 25% of caps spent on the room?

Would it be possible to add a status bar to pregnant women so you know when the child will be born? I had 6 pregnant women and couldn't figure out why there were no kids. Then I clicked on the living quarters where I had placed the female dwellers and they said that they can't raise a family because there isn't enough room. I had two single living quarters but I built one more living quarter because of what she said. Then 4 of the 6 children were born. I figured I needed even more space so I built more living quarters but the last two children still haven't been born yet. Do the women have to be in the living quarters for the children to be born?

How much space do you need in your base for children to be born? When I click on the gear icon for the Dweller list I see 20 of 38 (20/38) so there should be plenty of space for two more children, yet I still have two pregnant women. I have two single living quarters and one double living quarter. So I figure that's 8 spaces for children but, is that how it works? I have 38 spaces for dwellers in my Vault if they were advlts.

Can you add a light switch or power save mode to the rooms that aren't in use? For example I have nobody in my Storage room, medical bay, science room, or my living quarters. However, when I am low on power it shuts down power to my double cafeteria and my double radio room. I would like to have the ability to divert power to the rooms I choose.

Not sure it's a bug but I have a dweller I got from the Lunch Box Cards named Alan Curtis, yet he is not in the list of discovered dwellers.

I had sent Alan Curtis out into the wasteland. After 3h 37m he had two weapons and two outfits. Can you increase the chances of getting weapons and gear? Also I gave the explorer 6 stim packs and 3 rad away. He seems to have refiled his health twice but didn't use a stim pack. He did level up since he had been gone so long. What kinds of events will cause an adventurer to refill their health or, is there a potential bug with the stim packs?

During the raider raids there are currently three raiders for my level. Not sure If there are more later at higher levels or not. However, I suspect they have armor and weapons. Can you have them drop armor and weapons when you defeat them. At least a chance to get one item from the three of them up to three items or something.
User avatar
Brittany Abner
 
Posts: 3401
Joined: Wed Oct 24, 2007 10:48 pm

Post » Sat Feb 13, 2016 1:22 am


I would pin that on them probably being radiated.

User avatar
Lily
 
Posts: 3357
Joined: Mon Aug 28, 2006 10:32 am

Post » Fri Feb 12, 2016 11:49 pm


You can build up to three different vaults, and there's some learning on what works best in creating your vault (there's almost tons of space to build in).


If you haven't already, take a look at the Vault Dweller's Survival Guide for tips and instructions on getting started. I was surprised on how much I learned from that.


My biggest pro tip - remember to upgrade your rooms.
User avatar
Marcin Tomkow
 
Posts: 3399
Joined: Sun Aug 05, 2007 12:31 pm

Post » Sat Feb 13, 2016 3:16 am

I haven't tried it yet because I received some cards from the lunch boxes. My fear is that the Dwellers, Weapons, Outfits, and Caps I received from the cards aren't shared if you start a new vault. I suppose I could try it though.

EDIT: I can see the benefit from a learning perspective. However, I wouldn't want to start a new game since the 5 Lunch boxes I bought didn't transfer to the new vault. I didn't expect the Lunch Boxes from the achievements but I had hoped the purchased lunch boxes would be available. Even if when you use the lunch boxes you receive different items in the new vault that would be fine.
User avatar
danni Marchant
 
Posts: 3420
Joined: Sat Oct 07, 2006 2:32 am

Post » Sat Feb 13, 2016 1:28 pm

I couldn't find the radiated indicator until just a few minutes ago. It's part of their health bar and shows up in red. Thanks for the tip. Not sure that's why the children aren't being born but I'll defiantly be able to keep the dwellers healthier and happier now.
User avatar
Eduardo Rosas
 
Posts: 3381
Joined: Thu Oct 18, 2007 3:15 pm

Post » Sat Feb 13, 2016 6:21 am


Also can you just add a button so I can get all legendary items and finish the game without enjoying it at all, just play the game and have fun, kids nowadays want everything served on a silver platter without the work.

User avatar
Matthew Aaron Evans
 
Posts: 3361
Joined: Wed Jul 25, 2007 2:59 am


Return to Fallout 4