I am at the point where I have to choose who to help me build a device to get into the Institute. I wanted to make a save so I finish the game with all factions, but because I don't want to save exploring the whole map 4 times, I want to save the main quest until the end. That is if factions do matter. Then again playing expansions 4 times if changes do matter seems a lot to me aswell.
So basically I'd like you to give me reasons to just pick one and get it over with.
1. Can you use Ventibirds if you destroy the Brotherhood? Using console, I don't mind. Institute grenades?
2. Is there anything that I'll really miss?
3. Which faction to choose?
In all Fallout games I was pro BOS, cause of their cool tech and power armors. Now I don't really like them, their reasons and their attitude. Plus they have a lame airballoon as a base, not a vault or something.
Then we have the Institute that wants to enslave everything as I read. Yet they have the best tech, so there goes BoS's pro, and there goes me prefering them due to tech, else I wouldn't consider siding with them.
Then we have "The Railroad". The faction that has the best attitude, the worst tech and the most unbelievable lame name ever. Seriously? Railroad? You could name them "Anarchy 69", League of Assassins", "Cult of Shadows" or whatever, yet they got named "The Railroad". Something to relate to spies and secrecy, but no, Railroad. Railroad.
Then the Minutemen, that are the most annoying bunch of Prestons ever, again with a stupid name.
Thanks for reading.