Hello!
What would you like to see in game? What do you miss from other Fallout games? (Campfire?) What would make the game more challanging? Share your ideas! Let me begin:
Room: Workshop.
You can dismantle weapons here with 40% chance to recover parts that can be used to assamble new ones or sold. (Better weapons = more parts)
Upgrading increases amount of parts you obtain.
Requires Perception. Each point increases success rate by 5%.
Similar thing could be done with armors.
Room: Merchant Operator
Allows Brahim Caravans to visit your vault and trade with you. Upgrades increase amount of items you can sell or buy.
Requires Charisma.
Room: Briefing Room.
Main purpose for this is to have a room where you can leave your most valuable dwellers safely (In barracks you can get pregnant...), idealy all explorers should gather here after they come back. This should have big capacity - 4 people per room?
Also you can dispatch squads on big, difficult operations / expeditions. Upgrade for more missions.
Incident: Irradiated Vents.
One room causes heavy irradiation and 2 adjacent minor irradiation. Cannot be stopped, expires spontaneously.
Ideas I realy like:
Nice ideas! Not sure about the melee weapons purposes but why not! Gimme that Shishkebab!
Different Types of Raiders - YES! They are scary only first day, they need to change tactics....
Factions - gain perks and... enemies!
Day/Night Changes - Good stuff!