OK, so has anyone noticed a difference in the objectives they're getting? I have a vault that's got 70 dwellers, about half of whom have max stats and most of whom are level 50. I was really pleased when I saw the patch notes mentioned an adjustment to the objectives. I'm unfortunately stuck with three that are taking forever so I haven't seen what the game might throw at me next. Right now, I constantly get pregnant/baby/dancing objectives, all of which I completely ignore and X out once a day. I hate that the objectives try to force me to overpopulate and have found that the best way to run an efficient vault is to control growth.
TLDR: Is anyone noticing objectives are more reasonable after the patch? Any new objectives?