Theft needs to differ from threat

Post » Sun Feb 14, 2016 9:10 am

The resource icons flash red when resources are being stolen. No resources are in the vault room, only a small, welcoming committee with big, big guns.


So how come the resource icons flash when Raiders can't get resources because they are still in the foyer merely getting dead? If the vault room is breached because both guards are on coffee break, *then* the icons could flash. Then the alert is factual.


If this fix were added to having the hammer flash red [instead of disappearing] when the raiders first appear, players could have useful alerts that didn't so often cry wolf.


PS Good forum interface.
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