Suggestions For Fallout Shelter

Post » Sun Feb 14, 2016 6:32 am

As I wrote in http://www.gamesas.com/topic/1531838-suggestions/?p=24255104 I'd like to be able to set a max time for how long my explorer is out in the Wasteland before s/he returns automatically.

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Sweet Blighty
 
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Post » Sun Feb 14, 2016 9:39 am

1) If your vault is heavily damaged (more than X% inhabitants dead, all resources depleted) the value goes into a lock-down state, where there is no raids, radroaches, molerats or fires, plus you get a couple of rushes without the possibility of failures. The lock-down lasts for X days depending on how bad the damage is, or until someone enters or exits the value. This would allow values to recover from deathclaw attacks and similar situations.


2) The ability to tell your explorers to camp, which will stop them from taking damage but will also stop them finding items. A couple of times I have had an explorer out before I go to bed that I know will die overnight as they did not have enough stimpacks but I did not want to recall as they would be able to continue for another 3 or 4 hours.


3) Some kind of improvement in managing explorers. I would suggest a list with an overview of all the explorers, how long they have been exploring, number of items they have found, bottlecaps, health, stimpacks, and radaway. Then select one to go to the current details display.


4) During fights or fire fighting improve the ability to apply stimpacks to dwellers. Either have a list on the side of the screen that allows you to see the health and apply stimpack for all the dwellers in the room, or make sure that they do not all stand in front of one another.

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Nauty
 
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