Question regarding breeding children

Post » Sun Feb 14, 2016 12:20 am

I was under the impression that children being bred inside the vault would take the average stats of their parents. Mother and father having 3 and 5 in S would present a child with a 4 in S, A mom and dad with 2-6 in P would have a child with 4 in P etc etc.



I am playing the android version, and for the life of me I cannot seem to breed children with more than the 12 base statpoints. Not once have I seen this. I have a level 30 character (from a lunchbox, non-legendary) with roughly 30 statpoints breed with a vault dweller I already had who was trained to have a nice 26 statpoints. The result? A kid with 12 statpoints, with nothing really being impressive. Figuring this was maybe a matter of statistics, I had other dwellers with similar higher stats breed as well (23+26, and a 20+ with another 20+), and they had similar, useless dweller children who all had 12 stats, nothing specific. I tried to have 2 dwellers breed with very high stats in one area (I and E).. and AGAIN, I just got a basic dweller child with no statistics being high, and the stat I focused on was a 2 and even a 1.




So.. what gives? Did I miss something? Does breeding only serve the purpose of filling the vault and nothing else? Am I just having very bad luck with the RNG? Or is this a bug of some sorts?




Any help would be appreciated.

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lacy lake
 
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Post » Sun Feb 14, 2016 9:48 am

Children always have 12 stat points assigned randomly with 5 being free to be assigned to any stat. It will always be random and isn't dependent on the parents. You could end up with 2s in 5 of 7 stats, or you could end up with a 6 in strength and 1 in the rest.

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Andrew Tarango
 
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Post » Sun Feb 14, 2016 1:17 am

so that basically throws the whole idea of selective breeding out the window?

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JR Cash
 
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Post » Sun Feb 14, 2016 12:13 am

No, selective breeding is important as if you don't do it right, all your dwellers will end up related to each other.



You don't want them calling each other "Uncle-Grandpa" do you?

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Stephanie Kemp
 
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Post » Sun Feb 14, 2016 4:40 am

Yeah unfortunately the parents have little to do with the child other than name and general characteristics




That only lasts for a couple generations, so within reason, incist is wincist!

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Mark
 
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Post » Sun Feb 14, 2016 3:52 am

You can't have relatives mate with each other, but the game doesn't track after the third generation. So a guy could have children with his great-great grand daughter.

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Beulah Bell
 
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Post » Sun Feb 14, 2016 9:30 am

Im not too concerned with the whole incist breeding thing. My vault is too diverse, plus I usually just have one guy mate with several girls, then a completely different guy etc. I usually keep track of this. I'm really disappointed though, that strong parents dont produce stronger offspring. It makes most of the training skills useless.

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Damian Parsons
 
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Post » Sun Feb 14, 2016 5:47 am

AGFallout: I'm going to have to ask that you stay away from my family, and friends, and anyone I might remotely know. You are the only person I know who would refer to it as wincist.

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Jessica Stokes
 
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Post » Sun Feb 14, 2016 8:12 am

little bit overreactive there mate. It's a joke.



That said, no matter how you slice it, assuming you stick to the dwellers you are given at the start, at some point you WILL have distant relatives mating with eachother. And the vault's survival depends on it, so incist is almost detrimental to you winning the game XD.

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Vincent Joe
 
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Post » Sun Feb 14, 2016 11:01 am

I was making a joke there too. Maybe :P

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Philip Lyon
 
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Post » Sun Feb 14, 2016 8:39 am

It's a way to ensure the training rooms remain useful. If you could breed children with stats influenced by their parents. Once you had people at all 10s breeding with each other every dweller would be born with all 10s. But let's not forget that in the real world, just because someone is super awesome in a particular attribute, say strength, does not mean their children are born with six packs and biceps as large as their head. They are more likely to be able to achieve that same level of strength, but they still have to work for it.

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rolanda h
 
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Post » Sun Feb 14, 2016 8:47 am


True, but it would give them a genetical advantage to, as you said, be able to reach that level of strength a bit easier. Thats why it's selective breeding afterall, and many animal breeders use the same logic.



I dont expect 2 parents with 20 combined Strength to give birth to a child with 10 strength. However, 3str seems absurdly low given how much time is invested in having the parents reach that level to begin with. At the very least a 5 or a stroke-of-luck-6 should be possible. Its absurd that 2 dwellers who have at least an average of 25-30 statpoints have a child with 1-2-2-2-2-2-1 stats or something. It's quite dumb and and it pretty much gives you no incentive to train dwellers above a 6th statlevel, because it takes so long.

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matt white
 
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