This is a spinoff to my other thread: http://www.gamesas.com/topic/1590258-how-would-you-direct-the-institute/ Only this time with the Minutemen General. Don't worry BOS lovers, your "How would you lead the Brotherhood if you were Elder" thread is coming soon if someone else doesn't make it (hint, hint.)
So, you are the General of the Minutemen. What do/would you do? Continue expansion, or keep it as a small tight force? What other factions (Railroad, Institute, BOS) do you make alliances with, if any? Who do you destroy, how, and why? And further more, do you attempt to officialize some sort of CPG MKII, or do you keep things the way they are? How do you deal with (non feral) ghouls, synths, etc?
Only real assumption this time is Take The Castle and Old Guns.
Note: In-game restrictions are no object here, so assume that you can in fact send minutemen to do things for you rather than having to do everything yourself.