The same build is used for both strats.
Anti-Molerat Strat
I'm not sure if it's been discovered (or if I'm wrong) yet, but I may have found a building strat that stops Molerats from entering Vault rooms.
Molerats enter rooms that are touching Dirt (as hinted by the loading screens).
What if rooms do not touch dirt?
I've built my Vault in this way:
| Vault Door | Elevator | Power Gen x 3 | Medbay x 2 | Elevator |
|Elevator | Science Lab x2 | Diner x 3 | Water Purifier x 3 | Elevator |
I'll refer this to a -332- build (- being Elevator, 332 meaning rooms with 3 spaces, 3 spaces, and 2 spaces) (or -233 build, it's the same difference xD)
As opposed to the common 3-3-2 or 3-2-3 build (- being elevators)
The theory is that with the Elevators at the side of the vault, Molerats are not capable of entering the vault other than from the bottom, as the side rooms are not touching Dirt (and molerats don't enter elevators).
I've tested this theory by building both -332- and 3-3-2 types on a single vault. Top 4 floors are -332-, and bottom half are 3-3-2. So far, I've only had molerats appearing into rooms with the 3-3-2 build strat, and not where they -332- was used.
I know of the Zig-Zag strat and the Checkerboard strat, but as the vault grows to 200 occupants, they aren't usable.
~~~
Anti-Deathclaw Strat
The same -332- strat can be used to combat Deathclaws. Less so on combating them, more on building/mazing in such a way that they go where you want them to.
Using the same build:
| Vault Door | Elevator | Power Gen x 3 | Medbay x 2 | Elevator |
|Elevator | Science Lab x2 | Diner x 3 | Water Purifier x 3 | Elevator |
This makes the DC walk into Power Gen, then into Medbay, go down the elevator and into Water Purifier, into diner, into science lab, then down the elevator - essentially making them walk in a zig-zag pattern.
By using this build strat, you can ensure that they will not double-back into previous rooms (where your dwellers are already half dead from fighting them earlier) or going into rooms you don't want them to. So even if your vault isn't sufficiently armed with 15 power weapons, at least they'll only fight dwellers once and move on. By using this strat, you maximize the efficiency and planning on who you want the DC to fight, and who to avoid simply by putting the rooms where they are.
~~~
lemme know what you think!
Also, anyone knows how to post pictures? I tried posting my vault but it didn't work