Some ideas for a future update

Post » Mon Feb 15, 2016 7:45 am

I rarely go on any forums, but because of the new update, I simply had to. I haven't been impressed by any of the two updates. In fact, I wouldn't have anything against Bethesda going back to how the game was at first. But since that probably isn't going to happen, here are some thoughts on how to improve a previously fun game:


-Reduce the frequency of Death Claws and Mole Rats. It's nice to be challenged. Not so much to constantly being attacked.


-Increase the frequency of Legendary Dwellers in the Lunch Boxes. I've been playing nearly every single day for the past few months, and yet I only have six out of twenty-two of them. Now, with the appearance of way too many Rare Dwellers, I only have eight places left for new Dwellers.


-Give one or several free Mr. Handy. Since I don't know how he could help me, I don't have any reason to want to buy one.


-Make it so that Dwellers who run during an emergency don't lose any health (or do so at a slower rate). I have no idea how many Dwellers who have died because I either couldn't give them Stimpaks, or because I couldn't see how much health they had left.


-Dwellers who previously had a job to do, but who died and were then brought back to life, don't continue doing their work. This, in my mind, should be fixed.


-The Dweller list (especially when you've played for a long time) is hard to navigate. There should be the option to press twice on a characteristic to see the list from lowest to highest. For example, it would be great if pressing twice on Level would put the lower levels going upwards. Or having Z-A instead of A-Z. Searching through the first letter of the family name would be another great addition.


-Continuing with the Dweller list, it'd be awesome if the Status wasn't based on what SPECIAL letter the job was, but rather how far gone the Dwellers are. I'm more interested in knowing a Dweller has reached Max level in Agility than knowing another one is nearly finished producing power.


-New rooms would be great. Or maybe the possibility to customise the ones you have.


-How about the ability to build new weapons/make new outfits from old ones? You could either sell or scrap unwanted objects and the scrap could be used to create objects you'd have usage of (but only those you'd have had before).


-Turrets on the outside. Pretty self-explanatory.


-Sprinklers for each room? They'd cost something like 2500 for each room, and they'd put out fires in unoccupied rooms.


-REMOVE THE CAP ON HOW MANY DWELLERS CAN GO OUT EXPLORING. I literally am unable to play the game because I have approximately fifty Dwellers waiting, who the game won't let me let in. There is no point in only collecting Stimpaks and food. WITHOUT THIS, I WILL HAVE NO CHOICE BUT TO STOP PLAYING.


-Have a Sensibility slider, which would control how fast you "scroll" through the levels.


-Make it so that you can't select Dwellers on other floors when you're looking at a certain floor. It's extremely annoying how many times this happens.


-Have a Sell All button on objects. Selling 14 Lever-action rifles, then 17 BB Guns, then 12 Sawed-off Shotguns, etc., one by one isn't a very thrilling part of the game.


Sorry for the very long post, but I enjoy this game, and I've invested a lot of time into it. I don't want it all gone to nothing because of subpar updates. For the moment I don't have any incentive to make any In-app purchases, either. Or Fallout 4, for that matter.

Thank you in advance for any future improvements.
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Andrea Pratt
 
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Post » Mon Feb 15, 2016 12:10 am

I wanted to bump this and add a few of my own. I've been playing this game ever since it came out on android every single morning and evening. I love it, but hope that it will be improved it so I can keep playing for months to come... while my husband is glaring at me from the other side of the bed.



- The Dwellers list is really time consuming and inconvenient to navigate, maybe offer a way to find what you are looking for faster. I have an especially hard time finding maxed out dwellers. Another option is to add special icons on top of the characters, but I'm guessing that is something that would make the game look cluttered.


- I think you should be able to build more "bedrooms" even if you are at max capacity. My vault is in a situation where all of my rooms are the same size and neatly organized, EXCEPT for one of my bedrooms which I built early in game and now I can't destroy it... very nitpicky, but I would love to have my bunker in perfect order :D


- Currently it's really annoying to have to sell everything one by one (like the poster above stated). I would like to have an option to select an item and automatically sell all lower level items. Another way would be to select the things you want to keep and then press a button to sell everything else.


- The battles are annoying. I often do not even try to use stimpacks and let everyone die, because it is such as hassle. Very often I can't even see the health bar of all dwellers in the fight and I can't heal them. I wish you could give your dwellers stimpacks that they could use on their own (like they do outside the vault).


- I am so far into the game that I have vast amounts of money and there's nothing I can buy. Make the Mr.Handy available for 100 000 caps! That would keep me playing the game farming for money and I could also see what Mr.Handy is capable of and maybe I would use real money too.


- The radio room is a nuisance. I sometimes get rid of dwellers I don't like and as my dweller count goes under 200 for a while the radio rooms want to call in more people. The problem is that once I get a new dweller (usually by breeding) and accidentally click on the radio room...they call a new dweller who is stuck outside the vaullt.


- Give me something for playing this game :D I can't wait for FO4 and I would like to get something extra for my FO Shelter grinding... a small FO4 ingame item would do... just give a me a hat or something so I can show my friends I have no life! :D



Thanks for the lovely game guys and girls!


<3: BW

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Kate Schofield
 
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Joined: Mon Sep 18, 2006 11:58 am

Post » Sun Feb 14, 2016 8:41 pm

these posts need to be combined and implemented



http://www.gamesas.com/topic/1539270-short-suggestions-keep-it-simple-maybe-they-read-them/

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Tom
 
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